| |
Below is the unedited draft
of:
Revonsuo, Antti (2000), The Reinterpretation
of Dreams: An evolutionary hypothesis of the function of
dreaming, Behavioral and Brain Sciences 23 (6):
XXX-XXX.
This is part of a special issue on Sleep and Dreaming
containing the following articles:
Hobson, J. Allen, Pace-Schott, E. and Stickgold, R.
(2000)
Dreaming and the Brain: Towards a Cognitive Neuroscience of Conscious
States[HTML version]
Dreaming and the Brain: Towards a Cognitive Neuroscience of Conscious
States[PDF version: BETTER FOR DOWNLOADING]
Behavioral and Brain Sciences 23 (6): XXX-XXX.
Nielsen, Tore A. (2000), Cognition in REM and NREM
sleep: A review and possible reconciliation of two models of sleep
mentation, Behavioral and Brain Sciences 23 (6): XXX-XXX.
Revonsuo, Antti (2000), The Reinterpretation of
Dreams: An evolutionary hypothesis of the function of dreaming,
Behavioral and Brain Sciences 23 (6): XXX-XXX.
Solms, Mark (2000), Dreaming and REM sleep are
controlled by different brain mechanisms, Behavioral and Brain
Sciences 23 (6): XXX-XXX.
Vertes, Robert P. and Eastman, K. E. (2000), The case
against memory consolidation in REM sleep, Behavioral and Brain
Sciences 23 (6): XXX-XXX.
This is the unedited draft of a BBS target
article that has been accepted for publication (Copyright 1999:
Cambridge University Press U.K./U.S. --
publication date provisional) and is currently being circulated for
Open Peer Commentary. This preprint is for inspection only, to help
prospective commentators decide whether or not they wish to prepare a
formal commentary. Please do not prepare a commentary unless you have
received the hard copy, invitation, instructions and deadline
information.
For information on becoming a commentator on this
or other BBS target articles, write to: bbs@soton.ac.uk
For information about subscribing or purchasing
offprints of the published version, with commentaries and author's
response, write to: journals_subscriptions@cup.org
(North America) or journals_marketing@cup.cam.ac.uk
(All other countries).
[Some of these articles may be available at http://goodelyfe.healingwell.com/dreams.htm]
The Reinterpretation of Dreams:
An evolutionary hypothesis of the function of dreaming
Antti Revonsuo
Department of Philosophy
Centre for Cognitive Neuroscience
University of Turku
FIN-20014 FINLAND
email: revonsuo@utu.fi
Abstract
Several theories claim that dreaming is a random by-product of REM
sleep physiology and that it does not serve any natural function.
Phenomenal dream content, however, is not as disorganized as such
views imply. The form and content of dreams is not random but
organized and selective: during dreaming, the brain constructs a
complex model of the world in which certain types of elements, when
compared to waking life, are underrepresented whereas others are
overrepresented. Furthermore, dream content is consistently and
powerfully modulated by certain types of waking experiences. On the
basis of this evidence, I put forward the hypothesis that the
biological function of dreaming is to simulate threatening events,
and to rehearse threat perception and threat avoidance. To evaluate
this hypothesis, we need to consider the original evolutionary
context of dreaming and the possible traces it has left in the dream
content of the present human population. In the ancestral environment
human life was short and full of threats. Any behavioral advantage in
dealing with highly dangerous events would have increased the
probability of reproductive success. A dream production mechanism
that tends to select threatening waking events and simulate them over
and over again in various combinations would have been valuable for
the development and maintenance of threat avoidance skills. Empirical
evidence from normative dream content, children?s dreams, recurrent
dreams, nightmares, post-traumatic dreams and the dreams of
hunter-gatherers indicates that our dream production mechanisms are
in fact specialized in the simulation of threatening events, and thus
provides support to the threat simulation hypothesis of the function
of dreaming.
Keywords: function of dreaming, dream content analysis,
nightmares, evolution of consciousness, evolutionary psychology,
threat perception.
INTRODUCTION
Dreaming is a universal feature of human experience, but there is
no convincing explanation as to why we should experience dreams
during sleep. Why do we have vivid, intense and eventful experiences
while we are completely unaware of the world that physically
surrounds us? Couldn?t we just as well pass the night completely
nonconscious? The function of dreaming seems to be a persistent
mystery, although numerous suggestions have been put forward about
the possible functions it might serve. The leading neurocognitive
theories, however, seem to have given up the hope of identifying any
useful function for dreaming at all. They cannot provide us with an
answer to the question "Why do we dream?". Instead, they seem to
imply that we dream for no particular reason at all: dreaming is
biologically epiphenomenal. Dream consciousness is viewed as some
sort of random noise generated by the sleeping brain as it fulfills
various neurophysiological functions during REM sleep.
Although the prospects for discovering useful functions for
dreaming look rather bleak, the empirical evidence should be
reevaluated once more from a truly multidisciplinary point of view,
including dream content analysis, the neurophysiology of dream sleep,
and evolutionary psychology. The exploration that I undertake in the
present paper leads to the slightly surprising conclusion that
dreaming does have a well-defined and clearly manifested biological
function after all. In the first section, I clarify the nature of the
basic question: What exactly is it that we want to understand when we
inquire about the function of dreaming? The answer is that we need a
clear idea of both what the phenomenon of dreaming is and of the
sense in which we are using the word "function". In the second
section, we review the currently dominating views on the function of
dreaming in the cognitive and neuroscientific literature as well as
in the more clinically oriented dream psychology. The most common
view in cognitive neuroscience is that dreaming has no function
whatsoever. In clinical literature, the function of dreaming has been
linked with problem solving and psychological adaptation, but the
direct empirical evidence bearing on such functions remains scarce.
In section three we point out that none of the previous theories have
placed dreaming in the approproate context for evaluating its
possible biological functions: the human ancestral environment in
which the dreaming brain was evolving for hundreds of thousands of
years. If dreaming does have any biologically adaptive functions,
they must have been effective in the evolutionary context if
anywhere.
In the rest of the paper I argue that switching the context in
such a way puts dreaming into an entirely new light, which suggests
that the biologically adaptive function of dreaming is to simulate
threatening events in order to rehearse threat perception and the
appropriate threat avoidance skills and behavioral programs. I
emphasize that to claim that threat simulation is the biological
function of dreaming is not to claim that every single
dream of every single individual should realize this function.
It is only to claim that in certain adaptively important
situations with certain ecologically valid cues, the system does
become fully activated, and this is the principal reason why dreaming
was selected for during our evolutionary history.
The threat simulation theory of dreaming is expressed in the form
of six propositions, each of which is empirically testable. The
propositions can be summarized as follows:
1. Dream consciousness is an organized and selective
simulation of the perceptual world.
2. Dream consciousness is specialized in the simulation of
threatening events
3. Nothing but exposure to real threatening events fully
activates the threat simulation system.
4. The threat simulations produced by the fully activated system
are perceptually and behaviorally realistic
rehearsals of threatening events.
5. The realistic rehearsal of these skills can lead to enhanced
performance regardless of whether or not the training episodes
are explicitly remembered.
6. The ancestral environment in which the human brain
evolved included frequent dangerous events that constituted
extreme threats to human reproductive success. They thus
presented serious selection pressures to ancestral human
populations and fully activated the threat simulation
mechanisms.
The empirical evidence relevant for the evaluation of each
proposition is then reviewed (Section 3). In the light of the
currently available evidence, all of the propositions are judged as
likely to be true, which, consequently, lends support to the threat
simulation theory of dreaming as a whole. In Section 4, the dreams of
hunter-gatherer populations and animals are considered in the light
of the threat simulation theory. In Section 5, new predictions are
derived from the theory and the empirical testability of the theory
is evaluated. Finally, the theory is elaborated and summarized in
Section 6.
After presenting the threat simulation theory, other theories that
have taken an evolutionary perspective on dreaming are reviewed.
While some of them are related to the present view, none of them
includes the idea that dreaming is a threat simulation mechanism. In
the final section, the theory is compared with neurocognitive
theories of dreaming.
Taken together, the Target Paper aims to show that the threat
simulation theory of dreaming integrates a considerable body of data
from multiple sources in a theoretically meaningful way. The theory
treats the conscious phenomenal experience of dreaming as a natural
biological phenomenon best understood from the combined viewpoints of
psychology, evolutionary biology, and cognitive neuroscience. This
multidisciplinary treatment, I hope, manages to clarify the mystery
of why we dream.
1. WHAT IS IT THAT WE WANT TO UNDERSTAND WHEN WE INQUIRE ABOUT
THE FUNCTION OF DREAMING?
We should first make clear what it is that we are asking when we
inquire about the function of dreaming. We must
explicate what we mean by dreaming and what we mean by
function.
1.1. What is dreaming?
Dreaming refers to the subjective conscious experiences we have
during sleep. We may define a dream as a subjective experience during
sleep, consisting of complex and organized images that show temporal
progression (Farthing 1992). Questions regarding the function of
dreaming must be clearly distinguished from those regarding the
function of REM sleep. Dreaming is a subjective conscious experience,
while REM sleep is a physiologically defined stage of sleep.
Furthermore, as is now clear, REM sleep is neither a necessary nor a
sufficient physiological condition for dreaming, although it seems to
be the typical and perhaps optimal physiological condition in which
fully realized dreams are brought about (Pivik 1991). As Foulkes and
Cavallero (1993, p. 9) emphasize, dreaming needs a level of
explanation independent of the neurophysiological level at which REM
sleep is defined, because "there almost certainly is REM sleep
without dreaming and ... there certainly is dreaming without REM
sleep. No account of the distinctive physiology of REM sleep could
provide either a necessary or a sufficient explanation of dreaming".
Thus, the question we will be exploring is: Does it serve any
useful function to have, during sleep, the sorts of conscious
subjective experiences that dreaming consists of?
In order to make it clear that we distinguish the level of
description at which dreaming proper resides from the levels of
neurophysiological description, we may say that dreaming is realized
at the experiential or phenomenal level of organization in the
brain (Revonsuo, 1997). We want to find out whether the realization
of this level of organization during sleep serves any natural
function. The specification of the functions that lower-level
neurophysiological mechanisms serve during REM sleep does not
constitute a specification of the functions that the realization of
the phenomenal level serves, for the neurophysiological functions can
be fully specified without ever mentioning the fact that subjective
experience happens to be realized as well*1*.
1.2. What is it to be "functional"?
We must be clear about what we mean by "function" or "functional".
The appropriate sense of "function" in this context is that of a
biological, adaptive function. According to Tooby and Cosmides (1995)
the biological standard is the only standard of functionality that is
relevant to analyzing why brain and cognition are organized in one
fashion rather than another. A cognitive system is functional in the
evolutionary sense if and only if it promotes to the organism?s
inclusive fitness. That is, the biologically functional system must
solve problems that will increase the probability that the organism
possessing the system will produce offspring, or that the organism?s
kin will produce offspring. Evolutionary biology gives the concept of
"function" a very specific content: the function of a system solely
refers to how it systematically caused its own propagation in
ancestral environments (Tooby & Cosmides 1995). If dreaming has
an adaptive function, then dreaming must solve some adaptive problems
whose solution tends to enhance survival and promote reproduction,
thus causing the persistence of the brain?s dream-production
mechanisms and their spread in the population.
If dreaming does not have any adaptive function of its own, then
it is likely to be coupled to properties that do. In that case
dreaming is a mere by-product, a non-adaptation that was not selected
for (or against) during our evolutionary history, but which was
dragged along because the features to which it was coupled were
actively selected for. Flanagan (1995) makes an important distinction
between "natural" and "invented" functions of dreaming. A similar
distinction has been made by other dream theorists between what
we do with dreams once we recall them, and what the dream
can do itself (Breger 1967, Blagrove 1996). Natural functions are
biological, adaptive functions in the sense defined above, whereas
invented functions are derivative psychological or cultural
functions. We can put our recalled dreams to a variety of personal or
cultural uses*2*, but no matter how
enlightening and meaningful such uses may be, they are invented by
us, not by natural selection. It is doubtful that any truly natural
function of dreaming could be based on the conscious recollection or
verbal reporting of dream content, for the natural functions of
dreaming, if any, must have been effective in such ancestral
conditions and species in which self-reflective dream recollection or
reporting were not likely to occur ? thus, the natural functions of
dreaming cannot have been dependent on them.
Now we are in the position to state our question more
specifically. The question we are presently interested in is whether
dreaming serves any natural functions: Does the realization
of the subjective phenomenal level of organization (the experience of
dreaming) solve any adaptive problems? That is, does phenomenal
dreaming in any way enhance the prospects of the reproduction of the
individual (and/or its close relatives); does dreaming increase the
inclusive fitness of the individual?
2. CURRENT THEORIES OF DREAM FUNCTION
2.1. Theories in cognitive neuroscience
In cognitive neuroscience, recent theories and views on dreaming
have led to the conclusion that dreaming as a conscious experience
does not serve any useful biological function. Only the
neurophysiological events associated with dreaming and REM sleep are
assumed to be biologically functional, for they may serve important
functions in the development of the brain and in periodically
restoring the brain?s neurochemical balance.
The Activation-Synthesis theory (Hobson & McCarley 1977;
Hobson 1988) emphasizes the randomness of dream imagery. During REM
sleep, PGO waves originate in the pons and activate the forebrain.
The forebrain attempts to make sense of this random activation and it
synthesizes dream images to fit the patterns of internally generated
stimulation. The forebrain selects images that isomorphically
correspond to the patterns of eye-movements and motor commands
elicited during REM sleep. The images are loaded from memory, in
which day residues are particularly salient. The theory delivers no
answer to the question why the brain should generate any
images at all during REM sleep; it is simply assumed to be an
automatic process. The narrative content of dreams remains
unexplained as well. More recently, Hobson (1994) has suggested that
REM-dreaming might have a function in memory processing, and he
specifically regards the rehearsal of motor programs as a possible
function of dreaming during REM sleep. In Hobson?s theory dreaming
as an experience with vivid phenomenal content is however seen
as a kind of random epiphenomenon that merely reflects some
totally different events going on at other levels of organization
where such events may serve useful neurobiological or mnemonic
functions. The Activation-Synthesis theory suggests that the
experiential dream imagery itself, the content of consciousness, is
functionally as aimless as are the noises emitted by a computer when
it processes information. The phenomenal level of organization is not
regarded as biologically functional.
The theory presented by Crick and Mitchinson (1983, 1995) is
related to Hobson?s views, but contains some original ideas. In this
theory, memory in the brain is compared to simple models of
associative nets. When such a net gets overloaded, it easily starts
to produce outputs that are combinations of actually stored
associations. In order to make storage more efficient and avoid
overloading, a process of reverse learning can be used. The net is
disconnected from its normal inputs and outputs, and random input is
given to it. The associations that this random input produces are
consequently weakened, and the process is repeated many times with
different kinds of random input. According to Crick and Mitchinson
(1983, 1995) this is loosely analogous to what happens in the brain
during REM sleep: the brain is disconnected from its usual inputs and
outputs, and PGO-waves provide it with more or less random
input*3*. The theory explains why REM
dreams are full of bizarre intrusions, consisting of mixtures of
features previously stored in memory: these are the associations
arising in an overloaded network and to be unlearned. The reverse
learning theory does not even try to explain the narrative aspect of
REM dreams, and it certainly does not assign any independent function
to the phenomenology of dreaming; phenomenal dream images merely
reflect the functioning of a memory-cleaning process.
David Foulkes (1985) has put forward a cognitive theory of
dreaming. He proposes that dreaming originates in diffuse, more or
less random activation of semantic and episodic memory during sleep:
"Since it seems that the activation of mnemonic elements during
dreaming and their selection for dream processing is random
and arbitrary, it?s not likely that the particular content of our
dreams ? in and of themselves ? serve any adaptive functions."
(Foulkes 1985, p. 200).
Foulkes, however, distinguishes dream content from dreaming
as a process. Dreaming, unlike specific dream contents, has
very predictable features. It involves an interrelated sequence of
events occurring within a "world analog" (or a model of the world)
composed of integrated multimodal sensory imagery; the dreamer
participates in these events actively and personally; the contents
and events depicted in the dream are related to the recent or distant
past of the dreamer, not as a simple replay of a past experience but
rather as a variation of the past as something that really could have
happened to the dreamer. Foulkes suggests that, since the content of
dreams seems to be random, what is important about the mnemonic
activation is that it is in some way unique, not the precise
way in which it is unique. In Foulkes? theory the phenomenal level of
organization is not regarded as functional, apart from the general
feature of producing novel and unique mnemonic configurations. Thus,
Foulkes? theory is not essentially different from Hobson?s as to the
functionality of phenomenal dream content.
Solms (1997) has recently defended the view originally proposed by
Freud: the function of dreaming is to protect sleep. According to
Solms, the dream process begins when external or endogenous stimuli
activate "the curiosity-interest-expectancy circuits". Inhibitory
mechanisms prevent the "appetitive interest", aroused by stimulation,
from leading to motor activity; therefore the activity proceeds
"regressively" in the direction of hallucinations. In anxiety dreams
this mechanism of sleep protection fails. It is clear that this view
does not attribute any functions to the specific content of dreams:
Solms regards dreams simply as bizarre hallucinations that the
weakened frontal reflective systems mistake for real perception.
Owen Flanagan (1995) explicitly denies that dreams as conscious
experiences have any biological function. Dream experience or
p-dreaming (phenomenal-dreaming) as Flanagan calls it, is "... a
likely candidate for being given epiphenomenalist status from an
evolutionary point of view. P-dreaming is an interesting side effect
of what the brain is doing, the function(s) it is performing during
sleep. To put it in slightly different terms: p-dreams, despite being
experiences, have no interesting biological function. ... I mean in
the first instance that p-dreaming was probably not selected for,
that p-dreaming is neither functional nor dysfunctional in and of
itself." (Flanagan 1995, 9-11). Flanagan argues that phenomenal
experience during dreaming ? dream consciousness ? has no adaptive
significance, because the functions of REM sleep and PGO waves, in
early development of the visual system and in the restoration of
neurochemicals for the next waking period, do not in any way require
mentation of any sort. Furthermore, dream thoughts associated with
such biological functions do not seem to be worth remembering. "The
visual, auditory, propositional, and sensory-motor mentation that
occurs is mostly noise" (p. 24). Antrobus (1993) seems to agree with
Flanagan?s analysis. He says that since in REM sleep no sensory
information is processed and no association-motor commands are
executed, it makes no difference what the association cortex does.
Dreaming has no maladaptive consequences, so it has survived.
In conclusion, theorists in cognitive neuroscience tend to regard
the phenomenal content of dreaming as a biological epiphenomenon,
although at least part of the (nonconscious) cognitive and/or neural
activity during REM sleep is regarded as serving useful functions.
2.2. Theories in dream psychology
In psychological theories of dream function, the emphasis is on
the individual person?s psychological adaptation to his
current waking life. The basic assumption behind this approach seems
to be that dreaming is functional for the individual in case the
dream in some way helps the individual to cope with his current
waking concerns, to solve current problems, and to promote
psychological well-being. These views can be traced back to Jung
(1933) who argued that dreaming helps to maintain the individual?s
psychic balance and Adler (1927) who believed that dreaming serves a
personal problem-solving function.
These types of theories of the psychological function of dreaming
can be divided into two categories. The first holds that dreaming has
a problem-solving function in an intellectual or cognitive sense: The
function of dreaming is to find solutions to (or to facilitate the
solving of) intellectual problems. The second holds that the
function of dreaming is related to emotional adjustment, not
to intellectual problems. Any real-life event that can be considered
an emotional concern for the dreamer can be seen as presenting a
problem for psychological adjustment, and dreaming is assumed to
contribute to the emotional or behavioral adjustment that is called
for in order to solve the emotional problem (e.g. Breger 1967).
2.2.1. Do dreams solve intellectual problems?
Some studies have directly addressed the question whether we can
solve intellectual problems in our dreams or with the help of them.
Dement (1972) reports a series of experiments in which 500
undergraduate students were given a copy of a problem, and before
going to bed the students were supposed to spend exactly 15 minutes
trying to solve the problem. In the morning, they wrote down any
dreams they recalled from the previous night and if the problem had
not been solved, spent another 15 minutes trying to solve it. In 1148
attempts, the problem was solved in a dream on only seven occasions.
This means that less than 1% of the dreams were successful in solving
the problem. Montangero (1993) reports a sleep laboratory experiment
with six subjects. Four subjects were given a formal problem, while
two were trying to solve an intellectual problem relating to their
own professional career. Although elements of the problems appeared
in the dreams, none of the twenty-nine reported dreams presented the
solution to the problem. However, the subjects did find the solutions
to the problems with relative ease during the first hour after
awakening in the morning. Unfortunately, it remains unclear whether
dreaming causally contributed to this problem-solving success at all.
Cartwright (1974) compared solutions to problems arrived at either
after a period of REM sleep or an equivalent amount of waking. She
concluded that "There is no evidence from this study that a period of
sleep during which dreaming occurs is regularly followed by a better
performance on intellectual tasks" (p. 454). In a study by Barrett
(1993) the subjects were allowed to choose the problem that they
tried to solve in their dreams. The results showed that problems of a
personal nature were much more likely to find a solution through
dreaming than problems of an academic or intellectual nature. The
personal problems, however, lacked definitive criteria for what
should count as a solution, raising the suspicion that at least some
of the alleged solutions may have been attributed to the dream during
retrospective reflection required during the reporting rather than
having been arrived at within the dream itself.
Blagrove (1992) presents a thorough review and critique of the
problem-solving paradigm of dream function. The assumption behind
this paradigm is that the function of dreaming is to work actively
and creatively towards solutions to actual current waking problems,
thus going beyond what was known prior to the dream and causally
contributing to the solution of a real-life problem. In order to
evaluate the evidence for such claims, Blagrove distinguishes three
types of problem-solving dreams: (1) Dreams which actually create a
new and useful solution to a current problem in waking life; (2)
Dreams which contain problem-solving activity that is internal to
problems encountered in the dream world, but not relevant to waking
problems; (3) Dreams which reflect solutions to waking problems, but
there is no evidence that such solutions have not already occurred to
the waking mind (i.e. the dream does not contribute to the solution,
it merely reflects the solution once it has already been found during
waking). Blagrove (1992) argues that there is little evidence for
problem-solving dreams of the first type; most of the dreams
apparently solving problems either simply reflect solutions already
known or solve problems only relevant in the context of the dream.
Although a psychological change may be correlated with a
dreamed solution to a problem, there is little reason to believe that
there is a causal relationship between them. It is most likely
that the actual solution first arises during waking, and the
consequent dreaming merely reflects the solution, and thus becomes
correlated with whatever the beneficial consequences of the solution
were. The conclusion from Blagrove?s (1992) review is that whatever
the function of dream experience is, it does not appear to be the
finding of new and useful solutions to the problems we face in our
waking reality.
2.2.2. Do dreams solve emotional problems?
Probably the most popular theory of dream function within
psychology is the hypothesis that dreaming solves our emotional
problems by helping us to adjust psychologically to, and maintain our
mental health in, the real-life situations that trouble us
emotionally and psychologically. There is an overwhelming amount of
evidence showing that dream content indeed reflects the current
emotional problems of the dreamer (Kramer 1993; Hartmann 1998). The
question is: does dreaming have an effect in reducing the negative
affect and other negative psychological consequences induced by our
real-life troubles and traumas?
Cartwright (1996) argCartwright (1996) argues that the best way to
test this hypothesis empirically is to study subjects who are
undergoing a life event that creates genuine affect. She studied
subjects undergoing marital separation. Seventy subjects were chosen
from a group of 214 potential subjects. Forty of them were depressed
as a consequence of the divorce. All subjects slept for three nights
in the laboratory, and during the third night, REM dream reports were
collected. The depressed subjects? dreams were emotionally more
negative than those of the non-depressed subjects. Furthermore, the
depressed subjects were more likely than the non-depressed to
incorporate the about-to-be-former spouse as a character in the
dreams. In a one-year follow-up, those depressed subjects who had
dreamt about their spouse were better adjusted than those who did
not. However, it remains unclear how this correlation should be
interpreted; on the basis of this study no causal relationship
between dream content and adjustment can be established.
Kramer (1991, 1993) argues that during REM sleep there is a surge
of emotion, and that the function of dreaming is to contain or to
attempt to contain this surge. If the dream is successful in
fulfilling this function, it does not enter awareness or memory, but
protects sleep. A successful pattern of dreaming first states and
then works on and resolves the problem, which leads to a positive
affective outcome and no dream recall. Kramer?s (1993) studies show
that a successful night?s dreaming is associated with having more
characters in the dreams and leads to increased happiness during the
next waking period. If the problem is simply restated and not solved,
as in repetitive nightmares, then the problem remains unsolved,
emotions remain negatively toned, and the dream easily enters
awareness. Nightmares and bad dreams are therefore seen as
unsuccessful attempts at solving our emotional problems. This theory
is called the selective mood regulatory theory of dreaming (Kramer
1993).
Hartmann (1995, 1996, 1998) has recently argued that our dreams
deal with our emotions and emotional concerns by making pictorial
metaphors of them. Dreaming cross-connects or weaves in new material,
which, according to Hartmann (1998), helps us adapt to future trauma,
stress and the problems of life. Thus, dreaming and psychotherapy
fulfill somewhat similar functions. A stressful real-life experience
can be processed in both cases in a similar way: essentially by
"making connections in a safe place", i.e. by associating and
integrating traumatic experiences with the rest of life in order to
facilitate psychological healing. Dreaming "calms" the emotional
"storm" going on in our minds. Hartmann calls the class of
psychological adaptation views of dreaming consistent with his theory
the "Contemporary Theory of the Functions of Dreaming".
Punamäki (1997, 1998) has recently tested the role of dreams and
dream recall in protecting psychological well-being in traumatic
conditions. She studied the dreams of a group of Palestinian children
living in a violent area in Gaza and a control group living in a
peaceful area in Galilee. She reports that traumatized children had
better dream recall than non-traumatized ones, and the more the
children were exposed to trauma, the more negatively emotional and
the less bizarre were their dreams. Frequent dream recall was
associated with depressive symptoms, whereas infrequent dream recall
was associated with somatic and anxiety symptoms. Thus, the pattern
of mental health effects associated with dream recall is not
straightforward, for both good and bad dream recall were associated
with some, although different, psychological symptoms. Furthermore,
on the basis of this study it remains unclear whether dream recall
was a cause or a consequence of these symptoms, as well as whether
frequent or infrequent dream recall in any way serves a positive
long-term mental health function in the recovery from trauma.
Thus, the literature on the possible mental health functions of
dreaming is inconclusive as to whether dreams truly solve our
emotional problems, protect our mental health, or help us to adjust
psychologically and to recover from traumatic experiences. The
empirical evidence for such psychologically adaptive functions
appears to be relatively weak and correlational at best. Furthermore,
it is not entirely clear what the predictions of such a theory really
are and whether the empirical evidence confirms or disconfirms them.
If the idea is that dreaming "protects" our mental health from
negative emotional impact by turning the stressful emotional
experience into something better and by integrating it with the rest
of our lives, it is surprising how often this function deserts us
when we need it most. Recurrent dreams occur during times of stress,
are accompanied by negative dream content and associated with a
deficit in psychological well-being (Zadra et al., 1997-1998). When
we live under constant emotional stress or have recently experienced
trauma, our dream consciousness typically makes us suffer from
intensive nightmares that constantly remind us of the trauma by
re-activating powerful negative feelings and other elements from the
trauma (see section 3.5. below). If the real function of dreaming is
psychological healing, shouldn?t we in fact expect exactly the
opposite: pleasant, comforting, manifestly healing dreams; calming,
not amplifying the traumatic experience? Intuitively, reliving the
emotional shocks over and over again in dreams would not seem to be
exactly what traumatized people are psychologically in need of.
The usual explanation for this anomaly is that the assumed dream
function has simply "failed"; nightmares are treated as "failures" of
dream function (Kramer 1991). But if this is so, then dream function
fails a little too regularly, and exactly when it would be needed
most.
In opposition to these psychological adjustment theories of
dreaming, I shall argue that nightmarish dreams are not ones that
failed to perform their function, but, by contrast, prime examples of
the kind of dreams that fully realize their biological function. The
view that dreams solve our emotional problems and increase our
happiness and psychological well-being seems to include the
biologically misguided assumption that normal life is free of
emotional pain and trauma. Biologically adaptive responses to danger,
such as pain and fear, are not there in order to increase our
happiness, but to increase our reproductive success. Natural
selection cares only about fitness, not our comfort (Nesse and
Williams 1997). If dreams are biological adaptations, they may not
care about our comfort either.
3. THE BIOLOGICAL FUNCTION OF DREAMING
The discussion above shows that there is no convincing evidence
that dreaming would causally contribute to the solving of either
intellectual or emotional problems. We must look elsewhere to
discover the biological function of dreaming.
3.1. Background Assumptions
The construction of the appropriate context for discovering the
biological function of dream consciousness requires clarification of
the following two questions:
(Q1) What is the level of organization to which we attribute
a function when we attribute it to consciousness?
(Q2) What was the biological context in which dream
consciousness evolved?
Here are brief answers to these questions:
(A1) Consciousness can be reconceptualized as the phenomenal
level of organization in the brain (Revonsuo, in press). A
function attributed to consciousness concerns the causal powers and
behavioral effects of events realized at the phenomenal level of
organization. The phenomenal level forms the brain?s real-time model
of the surrounding world, of the organism?s internal state, and of
its external position in the environment. Dreaming as a subjective
experience is realized at the phenomenal level.
(A2) The primary evolutionary context for considering the possible
adaptive function of dream consciousness is the prehistoric
Pleistocene environment in which humans and their ancestors lived as
hunter-gatherers for hundreds of thousands of years. If dream
consciousness is biologically functional, it should have had adaptive
value at least in that original environment, in the conditions in
which human ancestral populations lived. Whatever the adaptive role
of dream consciousness might have been in that long-gone original
context, there is no guarantee that the average dreaming brain today,
facing a completely different environment than the one in which it
evolved, should fulfill any functions that we recognize as adaptive
in the present environment.
I will simply take these answers as background assumptions that
are reasonably well established; space does not permit a full defense
of these views here (but for more on consciousness see Revonsuo,
1995, 1997, and for an evolutionary perspective in cognitive
neuroscience see Tooby & Cosmides 1995, Cosmides & Tooby
1995).
When put into the proper context in this manner, the question
"Does dream consciousness have a function" becomes:
Did the activation of an off-line model of the world in the
ancestral human brain during sleep in some way enhance the
probability of reproductive success of the individual living in the
natural original environment?
My answer is in the affirmative: the off-line model of the world we
call "dreaming" is specialized in the simulation of certain types of
events that regularly and severely threatened the reproductive
success of our ancestors, in order to enhance the probability that
corresponding real events be negotiated efficiently and successfully.
3.2. Dream Consciousness and Threat Simulation
We are now ready to formulate an evolutionary hypothesis on the
function of dreaming. The hypothesis I am putting forward states that
dream consciousness is essentially a mechanism for simulating
threat perception and rehearsing threat avoidance responses and
behaviors.
The threat simulation hypothesis of dreaming is presented below in
the form of several independent empirically testable propositions. If
each of these propositions is judged as probably true in the light of
empirical evidence, then the threat simulation hypothesis will
receive considerable empirical support; but if most of them are not
supported by empirical evidence, then the hypothesis will be
falsified. I try to show that there are good reasons to believe that
each of these propositions is actually true.
3.3. PROPOSITION 1:
Dream experience is not random or disorganized; instead, it
constitutes an organized and selective simulation of the perceptual
world
The demonstration that something is a biological adaptation is always
"a probability assessment concerning how likely a situation is to
have arisen by chance" (Tooby & Cosmides 1992, p. 62). The
content of dreams shows far too much organization to be produced by
chance. Empirical dream research has shown that dream consciousness
is organized along the same lines as our waking consciousness. All
sensory modalities are involved in perceptual dream experience, and
approximately with a frequency comparable to that of everyday waking
experience (e.g. Foulkes 1985; Strauch & Meier 1996; Zadra et al.
1998). The visual appearance of dreams is for the most part identical
with that of the waking world (Rechtschaffen & Buchignani, 1992).
The dreaming brain constructs a complex, organized off-line model of
the world in which there typically is an active dream self with a
body-image much like the one we experience when awake, surrounded by
a visuo-spatial world of objects, people, and animals, participating
in a multitude of events and social interactions with other dream
characters.
This highly predictable and organized form of dreaming presents a
challenge to any view claiming that dream experience is merely an
incidental by-product of neurobiological processes operating at a
different level of organization. It is extremely implausible that a
low-level neurochemical restoration process, for example, should
produce as some sort of ?noise? a complex and organized model of the
world at a higher level of organization (cf. Foulkes 1985). If dreams
truly were just noise, they should appear much more noisy and
disorganized than they actually are. Random noise in the system is
not likely to create organized perceptual wholes, nor is it likely to
make a good story, or any story at all*4*; it would be expected to generate
disorganized sensations and isolated percepts. True noise in the
brain is produced in connection with an aura of migraine for example.
It does not generate an organized perceptual world of objects and
events; rather the contrary, it produces for instance white or
colorful phosphenes, geometric forms, and scintillating and negative
scotomata (Sacks 1992). The visual hallucinations connected with
Charles Bonnet syndrome usually consist of static images of people,
animals, buildings, and scenery (Schultz & Melzack 1991). Were
our dreams closely to resemble these phenomena it would be easy to
believe that dreams consist of nothing but random noise reflecting
neurobiological processes at other levels of organization in the
system.
It could, however, be argued that even random or disorganized
processes might activate organized schemas and scripts and thus
produce dreamlike phenomenology. For example, in Penfield?s (1975)
studies the direct electrical stimulation of temporal cortex produced
vivid and realistic perceptual "flashbacks". Still, these experiences
were in many ways dissimilar to dreams: they were short (a few
seconds) and undramatic excerpts of the patients? previous
experiences, like randomly chosen artificially activated memory
traces: "The mechanism is capable of bringing back a strip of past
experience in complete detail without any of the fanciful
elaborations that occur in a man?s dreaming" (Penfield 1975, p. 34).
Thus, the activation of such traces would not produce dreams
as we know them. Consequently, there is no evidence that any kind of
essentially random activation could produce the phenomenology and
narrative structure of fully developed dreams.
Dream phenomenology therefore is likely to be the consequence of
an active and organized process rather than a passive byproduct of
disorganized activation. This process generates an organized
world-model. Foulkes (1985) points out that dreams are coherently
organized both momentarily and sequentially. The momentary phenomenal
content of dream consciousness is comprehensible and conforms to the
kinds of multimodal perceptual experiences that we have during waking
perception. These momentary phenomenal contents cohere sequentially
so as to constitute narrative stories or temporally extended episodes
of experience of the same general form as our waking experience.
According to Foulkes, dreams are credible multimodal world
analogs that are experienced as life: "The simulation of
what life is like is so nearly perfect, the real question may be, why
shouldn?t we believe this is real?" (Foulkes 1985, p. 37).
Thus, all of the above shows beyond any reasonable doubt that
dreaming is an organized simulation of the perceptual world; a
virtual reality (Revonsuo 1995). Even granted this, it could still be
the case that the phenomenal content of dreaming is simply a
random or indiscriminate sample of the phenomenal content of
waking consciousness (or the episodic memories thereof). However,
this does not seem to be the case. There are certain experiences that
are very frequent contents of consciousness during our waking lives
but rarely or never enter our dreams. Hartmann (1998) describes two
studies in which it was shown that even subjects who spend several
hours daily reading, writing or calculating virtually never dream
about these activities. In the first study, two judges examined 129
written dream reports from several studies and found no instances of
reading or writing and only one possible instance of calculating. In
another study a questionnaire was mailed to 400 subjects who were
frequent dreamers and interested in their dreams. They reported
spending the average of six hours per day engaged in reading,
writing, calculating or typing, but answered that they dreamed
"never" or "almost never" about any one of these activities. They
furthermore estimated on a seven point scale how frequent different
activities are in dreams compared with waking life. Their ratings
showed a remarkable dissociation between waking and dreaming life:
the average rating was at the "far more prominent in my waking
life than my dream life" end of the scale as to the frequency of
writing, reading and typing.
This shows that dreaming is not only an organized but also a
selective simulation of the world. Not every type of event or
activity is simulated by the dream production mechanisms, no matter
how prominent they may be in our waking lives. Given that reading,
writing, typing and calculating are excluded from, or at least
grossly underrepresented in, dream experience, what kind of
phenomenal content is overrepresented in it? Which events is
dream experience really specialized in simulating? This
question leads us to Proposition 2.
3.4. PROPOSITION 2:
Dream experience is specialized in the simulation of threatening
events
3.4.1. Dream content shows a significant bias towards representing
threatening elements in dreams.
If dreams are specialized in simulating threatening events, then
we ought to find that dream content is biased towards including
various negative elements (reflecting threats) rather than positive
elements. Several prominent features of dream content suggest that
this bias indeed exists.
3.4.1.1. Emotions in Dreams. In the normative study by Hall
& Van de Castle (1966) 500 home dream reports from female and 500
from male college students, aged 18-25, were content analysed. About
80% of the over 700 emotions expressed in the dream reports were
negative, and only 20% positive. The figures remain similar if the
dreamer?s own emotions only are considered. About half of the
negative emotions experienced by the dreamer were classified as
"Apprehension", the other half consisted of "Sad", "Anger" and
"Confusion".
In the first normative laboratory study, Snyder (1970) collected
635 REM dream reports from students and found that over two thirds of
the emotions mentioned in the reports were negative, fear being the
most common and anger the next most common. Strauch and Meier (1996)
report a sleep laboratory study in which they not only collected REM
dream reports from 44 subjects but also asked them how they had felt
during the dream. The emotions described in response to this question
were analysed. Specific emotions were mentioned in connection of
every other dream. Negative emotions appeared twice as often as
positive ones, with anger, fear and stress being the most frequent
types of negative emotions. In contrast to specific emotions, general
mood states were found to be more often positively than negatively
toned.
Foulkes et al. (1988) and Revonsuo & Salmivalli (1995) have
shown that emotions in dreams are in most cases appropriate to the
dreamed situations in which they are experienced; therefore, the high
proportion of negative emotions is a sign of frequent unpleasant
dream events that should be expected to produce negative emotions if
they were real. Emotions are evolved adaptations that increase the
ability to respond appropriately in adaptively important situations.
Negative emotions such as anxiety, fear and panic, can be seen as
adaptive responses that increase fitness in dangerous situations
threatening a loss of reproductive resources (Marks & Nesse
1994). When emotions are experienced or expressed in dreams, they are
much more likely to be negative than positive ones, and very likely
to be appropriate to the dreamed situation. These findings are well
consistent with the hypothesis that dream content is biased towards
simulating threatening events.
3.4.1.2. Misfortunes in Dreams. "Misfortune" names a class
of dream event in which a bad outcome happens to a character
independent of anything the character has done (Hall & Van de
Castle 1966). Misfortunes include e.g. mishaps, dangers and threats.
The opposite is called "Good Fortune". In the Hall & Van de
Castle (1966) normative study, there were altogether 411 cases of
Misfortune in 1000 dream reports, and only 58 cases of Good Fortune.
Thus, Misfortunes in dreams are seven times more frequent than Good
Fortunes. Furthermore, about 70% of the misfortunes happen to the
dream self, and it is accidents, losses of possession, injuries or
illnesses, obstacles, and threats from environment that comprise
almost 90% of these misfortunes, whereas death and falling are rare
types of misfortune (Hall & Van de Castle 1966; Domhoff 1996).
Misfortunes therefore typically reflect situations in which the
physical well-being or the resources and goals of the dream self are
threatened.
3.4.1.3. Aggression in Dreams. Aggression is the most
frequent type of social interaction found in dreams, the other
classes in the Hall & Van de Castle (1966) scale being
Friendliness and Sexual Interactions. About 45% of the dreams in the
normative sample included at least one aggressive interaction.
Dreamers are involved in about 80% of the aggressions in their
dreams, and when they are involved, they are more often the victim
than the aggressor (Hall & Van de Castle 1966; Domhoff 1996).
3.4.1.5. Summary. Negative emotions, misfortunes and
aggression are prominent in dreams. These findings indicate that
normative dream content frequently contains various unpleasant and
threatening elements, which supports the view that dreams are
specialized in simulating threatening events.
3.4.2 Dream content is consistent with the original
evolutionary environment of the human species rather than the present
one
3.4.2.1. "Enemies" in our dreams. Domhoff (1996) defines
"Enemies" as those dream characters with which the proportion of
aggressive encounters of all aggressive + friendly encounters is over
60%. This calculation on the Hall & Van de Castle (1966)
normative sample reveals that animals and male strangers are the
enemies in men?s as well as women?s dreams. (Men vs. Animals 82%;
Women vs. Animals 77%; Men vs. Male Strangers 72%; Women vs. Male
Strangers 63%). Encounters with Female Strangers are not at all so
aggressive, but predominantly friendly (Men vs. Female Strangers 40%;
Women vs. Female Strangers 43%) (Domhoff 1996). According to Hall
& Domhoff (1963), unknown males are responsible for the high
proportions of victimization and physical aggressions with male
characters.
Hall (1955) content analysed 106 dreams of being attacked and
found that the attacks predominantly represented situations in which
the dreamer?s life or physical well-being was at stake. The attacker
was usually human or a group of humans (70%) but not infrequently an
animal (21%). When the sex of the human attacker was identified it
was virtually always male. The dreamer usually reacted to the attack
by running, escaping, or hiding (unless she woke up). Hall and
Domhoff (1963, 1964) analysed aggressive and friendly interactions in
over 3000 dream reports. They found that interaction was aggressive
with 48% of the animal characters in men?s dreams and with 29% of the
animals in women?s dreams.
Van de Castle (1983) compared college students? dreams (over 1000
dream reports altogether) in which humans are the dominating dream
characters with those ones in which animals predominate. He found
that dreams with animal figures typically take place in an outdoor
setting, have a great deal of activity that is often of a violent
nature, and that the dreamer typically experiences fear. If an animal
figure initiates an interaction with the dream self, the nature of
the interaction is aggression in 96% of the time and friendliness
only in 4%. Van de Castle writes that "almost without exception, if
the animal figure initiates any response to the dreamer, it is some
form of threat or hostility" (p. 170).
Why are animals and male strangers our enemies in dreams?
Ancestral humans lived in environments in which many animals (e.g.
large carnivores, poisonous animals, parasite-carrying animals)
presented an ever-present mortal threat for humans. Therefore,
behavioral strategies to avoid contact with such animals and to
escape or hide if attacked by them obviously were of high survival
value. Some deep-rooted human fears and phobias of snakes, spiders,
rats, and open spaces are indications that ancient threat avoidance
programs still remain with us (Marks & Nesse 1994). Dreaming
simulates and rehearses these ancestral threat-avoidance programs in
order to maintain their efficiency, because the costs of a single
failure to respond appropriately when the danger is real may be
fatally high, while the costs of repeated threat simulations during
sleep are remarkably low.
Our present-day encounters with unfamiliar males in the waking
life are not predominantly aggressive. In the ancestral human
environment, however, intergroup aggression and the violent
competition over access to valuable resources and territories is
likely to have been a common occurrence. Since intergroup warfare and
violence was and still is almost exclusively practised by males
(Wrangham & Peterson 1996; see also Campbell 1999), encountering
male strangers is likely to have been a potentially threatening
situation in the ancestral environment, comparable to the threats
presented by dangerous animals. Indications that unfamiliar males
often present a mortal threat to offspring comes from other primates
where infanticide by genetically unrelated males is common (Hrdy
1977). Furthermore, human infants universally develop stranger fear
at about six months of age, and even in the modern world are much
more likely to be killed or abused by genetically unrelated adults
than by close kin (Daly and Wilson 1988). Thus, although an
overwhelming majority of our current waking-life encounters with
animals and male strangers are not particularly aggressive or
threatening, dream content still reflects the ancestral conditions in
which such encounters were potentially life-threatening. Dreams are
biased towards simulating threats that were common in our ancestral
environment.
3.4.2.2. Children?s dreams. If dreams are naturally biased
towards simulating ancestral threats, then we should expect that the
traces of these biases are strongest early in life, when the brain
has not yet had the chance to adjust the biases in order to better
fit the actual environment. This seems to be the case when it comes
to the appearance of animals and aggressions in children?s dreams.
One of the most prominent differences between child and adult dreams
is the much larger number of animal characters in children?s dreams.
Hall and Domhoff (1963, 1964) analysed about 500 dream reports from
children aged 2-12 years; Hall later increased the sample to 600
dreams and Domhoff (1996) reports the results from this larger
sample. Animal characters make up about 25-30% of all characters in
the dreams of children 2-6 years of age, and about 15% in 7-12 years
of age, whereas the normative finding for adult dreams is about 5%
(Domhoff, 1996).
Also Van de Castle (1983) reports studies on children?s dreams.
The 741 dream reports (one from each child) were written down by
schoolteachers or directly reported by the pupils themselves. The
general trend toward a decrease in the frequency of animal dreams as
a function of age is clearly manifested. Two-year averages in the
percentage of animal dreams for children 4-16 years old were 39.4%
for 4-6 years olds, and 35.5%, 33.6%, 29.8%, 21.9% and 13.7% for the
next consequtive two-year age groups. In an earlier study on a
smaller sample of dreams, Van de Castle (1970) reported closely
similar figures.
In their dreams children surprisingly often encountered such
animals that they never or only relatively seldom could encounter in
the waking world. Wild or frightening animals (e.g. snakes, bears,
monsters, lions, spiders, gorillas, tigers, wolves and insects)
comprised nearly 40% of all animal characters in children?s dreams in
this study, but under 20% in college students? dreams. Dogs, horses
and cats accounted for 28% of animals in children?s dreams but for
38% in college students? dreams (Van de Castle 1983). Thus, the
proportion of domestic animals increases and that of wild animals
decreases with age.
Due to the methods of collecting the dream reports, the studies
mentioned above may have included a somewhat biased sample of
dreams*5*. However, also in the
laboratory study of Foulkes (1982) animals were the major characters
in the dream reports of children ages 3 to 5 and 5 to 7, appearing in
30-45% of the reports. Also the decrease in the number of animal
characters with increasing age was confirmed. Strauch (1996) reports
results from both home and laboratory REM dreams in Swiss children
aged 9-11. Both types of dreams involved more animals than young
adults? dreams, again confirming the decrease of dream animals with
increasing age. Home dreams contained animals about twice as often as
laboratory dreams, which was explained by dream report length: home
dreams were longer and included more characters. Girls? dreams
contained more animals than boys? dreams. In the REM dreams, 102
animals were found. In girls? dreams, tame animals and pets prevailed
(63%) over wild native or exotic animals (37%), whereas in boys?
dreams, wild animals were much more common than tame ones (61% vs.
39%). Taken together, on the average one out of two animals
encountered in the children?s dream world is an untamed wild animal.
For boys around 10 years of age this is the most common type of dream
animal.
Hall & Domhoff (1963) showed that children also have a higher
rate of aggression in their dreams than adults. The greatest amount
of aggression occurs in the dreams of children aged 2 to 12 years.
According to Domhoff (1996), much of this larger amount of aggression
is with animals and the child is usually the victim of an attack by
the animal. In Strauch?s data (1996) of combined REM and home dreams,
about 30% of all the animals appearing in 10-year-old children?s
dreams were in the role of aggressors, compared to 10% in adults?
dreams.
Levine (1991) studied the representation of conflicts in the
dreams of 77 children who were about 10 years of age and came from
three different cultures: Bedouin, Israeli, and Irish. Conflictual
dreams accounted for about two thirds of the reports and were
reported about twice as often as non-conflictual dreams in all three
cultures. The Bedouin children, who were living in a traditional
seminomadic tribe, had dreams that were realistic and concerned with
threats to physical survival, usually from the natural world.
Children?s dreams thus show strong biases towards simulating a
world that contains animals (especially wild animals), aggression,
conflicts, animal aggressors, and victimization to a greater degree
than their own waking world or the dream world of adults does. These
biases decrease with age if the child?s real environment is largely
devoid of them. It seems unlikely that young children should have had
more frequent real waking experiences of such things than teenagers
or adults have; therefore, it is difficult to explain these biases by
referring to the waking lives of the children*6*. These biases seem to be another sign of
the fact that the dream production system is prepared to simulate
threatening events consistent with and prevailing in the human
ancestral environment. The. These biases seem to be another sign of
the fact that the dream production system is prepared to simulate
threatening events consistent with and prevailing in the human
ancestral environment. The biases decrease with age, as the
perceptual world proves to be quite different than what was
anticipated by the dream production mechanisms.
3.4.2.3. Recurrent dreams and nightmares. Robbins and
Houshi (1983) asked 123 university students whether they had ever had
recurrent dreams, and if yes, they were asked to describe them. Sixty
percent reported that they had had recurrent dreams, many beginning
in childhood. A content analysis revealed that only one type of
recurrent dream occurred with any frequency, an anxiety dream in
which the dreamer was being threatened or pursued. The threatening
agents were wild animals, monsters, burglars, or nature forces such
as storms, fires, or floods. The dreamer was watching, hiding, or
running away. The authors regarded these descriptions as reasonably
close to nightmares (Robbins and Houshi 1983, p. 263). Recurrent
dreamers reported more problems in their lives and more physical
symptoms than those who did not report recurrent dreams, indicating
that recurrent dreams may be related to increased levels of stress.
Feldman and Hersen (1967) found that frequent recurring nightmares in
adults were related to conscious waking concerns about death and to
having experienced the death of a close relative or friend before the
age of ten. Zadra et al. (1997-1998) reported that in both late
teenagers and older adults recurrent dreams with negative content
occur during times of stress.
Nightmares, or long, frightening dreams that wake the dreamer, are
the paradigm cases of highly unpleasant dreams. It is estimated that
almost everyone has had a nightmare, that children, especially during
the ages 3 to 6, very frequently experience some, and that adults
quite commonly have occasional nightmares. In a study of 1317
subjects, 5% reported having nightmares once per week and an
additional 24% once per month (Feldman & Hersen 1967). The themes
in the dreams of lifelong nightmare sufferers are remarkably similar
to the themes of recurrent dreams, and the most frequent theme is,
again, that of being chased or attacked (Domhoff, 1996; Hartmann
1984). Such dreams usually begin in childhood and involve being
chased by a monster or a wild animal. In adulthood, the chaser was
more likely to be a large unfamiliar man, a group of frightening
people, or a gang. These dreams can be frequent, seem very vivid and
real, but still do not usually reflect any actual events that ever
happened to the dreamer (Hartmann 1998).
Recurrent dreams and lifelong nightmares not directly connected
with any real-life traumas appear to be very powerful simulations of
rather primitive threats. Again, we should note that the origin of
these simulations apparently is not in the real life of the dreamer.
Where do these recurrent themes come from? In the light of the human
ancestral environment, it makes great sense to simulate violent
encounters with animals, strangers and natural forces, and how to
escape from such situations*7*.
Therefore, these simulations are incorporated as default values in
the threat simulation system, and they can be activated in almost
anybody, at least occasionally. In lifelong nightmare sufferers the
trigger seems to be the fact that, because of their highly sensitive
personality ("thin boundaries"; Hartmann 1984), for them even
everyday experiences may be highly stressful or traumatic (Hartmann
1998; Domhoff 1996) and, as we will see in later sections, such
emotional triggers can have profound effects on subsequent dream
content.
3.4.2.4. Absence of reading, writing, typing, and
calculating. One explanation for the fact that we do not dream
about reading and writing is that they include little if any
emotional charge for us. However, Hartmann (1998) found that walking,
talking to friends, and sexual activity are represented in dreams
about as often as in real life, although these activities differ
considerably as to their emotionality. Therefore, the principal
reason why we do not dream about writing, reading and doing
arthmetics probably is that all these activities are cultural
latecomers that have to be effortfully hammered into our evolved
cognitive architecture. They were not present in ancestral
environments nor are they neurally hardwired in the human brain in
the way that other complex cognitive functions, frequently present in
dreams, are (e.g. speech comprehension and production). Furthermore,
they are highly dependent on abstract symbol systems rather than on
the recognition or manipulation of concrete objects. Thus, they are
in many ways activities fundamentally different from the ones that
the human brain was selected for in its original environment.
3.4.2.5. Brain activation during REM sleep reflects the neural
correlates of threat simulation. If the essence of dreaming is
threat simulation, then we should find that the brain areas active
during REM sleep are ones involved in generating emotional and
perceptual experience.
According to Hobson (1999) PGO waves are believed to be the neural
generators of the internal stimulation that results in dream
phenomenology. They occur as bursts of waves during REM sleep,
activating, in particular, the thalamocortical circuits involved in
vision, but also radiating to the limbic lobe and amygdala. In the
waking state PGO waves are triggered by strong, novel stimuli and are
associated with surprise and fear: "PGO waves prepare us for fight or
flight should these prove necessary. The startle reactions provoked
in us by real or imaginary intruders are mediated by PGO-like
signals" (Hobson 1999, p. 169). Thus, the function of PGO-waves
during waking is clearly consistent with internal threat simulation
during dreaming.
Research on emotionally charged memories and memory under stress
has recently come up with the idea that there is a separable "hot"
amygdala-centered emotional system distinct from the "cool"
hippocampally centered episodic memory system (for a review, see
Metcalfe & Jacobs 1998). The two systems work in cooperation, the
"hot" system highlighting those species-specific or learned elements
of memory traces that are highly emotional by nature. The "hot"
system is believed to have a role in releasing species-specific
behaviors such as fear or defensive responses to emotionally charged
stimuli. As the stress levels of the organism increase, the "hot"
memory system becomes increasingly activated. When a person is in a
stressful and dangerous situation, the hippocampal "cool" system may
not be optimal for responding to threat. Instead, the "hot" system
may very efficiently process the threatening cues and immediately
activate threat avoidance mechanisms. The "hot" system is considered
to be more automatic and primitive than the "cool" system, thus
allowing the organism to realize rapid protective responses. In
accordance with this view, a recent PET study suggests that the human
amygdala modulates the strength of conscious episodic memories
according to their emotional importance (Hamann et al. 1999).
Recent functional brain imaging studies of sleep show that brain
areas involved in the processing of emotionally charged memories are
strongly activated during REM sleep and dreaming. The dream
production mechanisms thus seem to be in close interaction with the
primitive "hot" memory system, preferably selecting memory traces
with high emotional charge. A study of regional cerebral blood flow
distribution showed that during human REM sleep, activation and
functional interaction occurs between the amygdaloid complexes and
various cortical areas but the prefrontal cortices are deactivated
(Maquet et al. 1996). The authors concluded that these interactions
might lead to the reactivation of affective components of memories. A
similar pattern was found in another study, concluding that pathways
which transfer information between visual cortices and the limbic
system are active during REM sleep (Braun et al. 1998).
In sum, neurophysiological studies and functional brain imaging
reveal the dream production mechanisms at work during REM sleep,
searching for and processing emotionally charged memory traces in the
evolutionarily ancient, "hot" memory system. The dream production
mechanisms, guided by the dominant emotional concerns of the dreamer,
create the content of dreams in interaction with other long-term
memory systems (Cavallero & Cicogna 1993) and perceptual cortical
areas.
3.4.2.6. Summary. Many elements abundant in contemporary
life (e.g. reading, writing) are absent from dreaming, whereas many
such elements that are not common in waking life, but well consistent
with simulating primitive threats (e.g. aggressive interactions with
animals and male strangers), are universally present in adults?
dreams, children?s dreams, recurrent dreams and nightmares.
Furthermore, brain activation during REM sleep is consistent with the
activation of brain areas required to simulate emotionally charged
threatening events.
3.5. PROPOSITION 3:
Encountering real threats during waking has a powerful effect on
subsequent dream content: real threats activate the threat
simulation system in a qualitatively unique manner, dissimilar from
the effects on dreaming of any other stimuli or experience.
3.5.1. The effect of traumatic experience on dream content
Real experiences of actual dangers or life-threatening events are
very likely to be incorporated into dreams (Hartmann 1984, 1996;
Barrett 1996). This is most clearly manifested in cases of
post-traumatic nightmares. These are reported by people who have
undergone, e.g. wartime battles, natural catastrophies, terrible
accidents, or assault, rape or torture. The frequency of
post-traumatic nightmares depends, among other things, on the degree
of threat perceived to be targeted at self and significant others. It
appears that the greater the sense of threat created by the
experience, the more likely it is that nightmares will follow (Nader
1996). For example, 100% of 23 children who were kidnapped and buried
in a truck trailer; 83% of six children that underwent a
life-threatening medical operation; 80% of ten children witnessing
their mothers being raped; 63% of children exposed to sniper fire on
their schoolyard, and 40% of children whose suburb was exposed to
radioactivity after a major nuclear power plant accident reported
nightmares related to the respective incidents (for a review, see
Nader 1996). Ninety-six percent of 316 Vietnam combat veterans
described a combat nightmare in an interview (Wilmer, 1996).
These are very impressive figures, especially in view of the fact
that laboratory research has failed to find any strong
determinants of dream content. Presleep stimuli, such as films
depicting violence, are only marginally if at all incorporated into
dreams. The conclusions of Vogel (1993) in a review of stimulus
incorporation in dreams, are revealing:
...dream content is remarkably independent of external
psychological and physical stimuli both before and during sleep and
equally independent of currently measurable physiological processes
during sleep. Therefore, the sources of dream content, that is, its
themes and its specific elements, remain a mystery (Vogel 1993, p.
298).
Laboratory research has failed to find the actual determinants of
dream content, probably because it is practically and ethically
impossible to expose experimental subjects to situations that evoke a
deep enough sense of threat. The stimuli that are typically used in
laboratory research on stimulus incorporation, such as films, never
induce anything like a genuine sense of real threat to one?s own
life. Therefore they do not function as ecologically valid cues for
the dream production mechanisms. We must turn to the cruel
experiments inadvertently designed by wars, crime and nature. The
sense of severe personal threat probably is the most powerful factor
we know of in the modulation of the content of dreams: the experience
of a severe trauma can induce nightmares in almost anyone; the
majority of people, especially children, involved in traumatic events
do report nightmares; and traumatic nightmares can occur in several
stages of sleep (Hartmann 1984).
Once the dream production system encounters the memory of an event
combined with a deep sense of threat, how does it handle that? There
seems to be a more or less universal pattern involved in the ways in
which post-traumatic dreams are constructed (Hartmann 1984, 1998). In
the first stage, immediately after the traumatic event, the frequency
of trauma-related dreams and nightmares increases and the event is
being replicated a few times in the dream world, in a form often
closely similar but not exactly identical (Brenneis 1994) to the
original experience. The first stage normally lasts a few days or
weeks, but in severe post-traumatic disorder it may persist for
years*8*. In a longitudinal study on
children who were exposed to a sniper attack on the school
playground, 42% continued to have bad dreams 14 months after the
incident (Nader et al. 1990). In another study on a bushfire
disaster, 18% of the children continued to have posttraumatic
nightmares when studied 26 months after of the actual event
(McFarlane 1987).
Gradually, the nightmares change into increasingly modified
versions of the event. At this stage, the original experience is
associated with and connected to other similar contents in memory.
The resulting dreams may be small variations of the original threat,
the original threat mixed with previously experienced ones, and with
classical nightmare themes such as being chased or escaping powerful
natural forces. Eventually, perhaps after a few weeks or months, the
content of dreams returns to approximately normal. Even long after
the original trauma, events that remind of it or also induce a deep
sense of threat may trigger the recurrence of the trauma-related
nightmares. In post-traumatic stress disorder, this normal
development of the dream sequence does not occur, but instead,
replications and different variations of the original trauma recur
over and over again, even for years (Hartmann 1984, 1996; Stoddard et
al. 1996).
Ordinary as well as post-traumatic nightmares are especially
frequent in children (Hartmann 1984). Nader (1996, p. 16-17) mentions
the following types of trauma-induced threat simulations in
children?s dreams. Kuwaiti and Croatian children exposed to war
dreamed of being personally endangered by someone trying to kill them
with a knife, a gun, or bare hands, and of being captured or
tortured. Children from L.A. who had witnessed their mothers being
raped dreamed of the rapist returning, of being threatened, of being
severely physically harmed, of directly confronting the assailant, or
of taking revenge. A girl who was chased and groped by an unfamiliar
man had recurrent dreams in which people or animals chased her.
Children who were in a cafeteria when a tornado knocked the wall down
with serious consequences dreamed of the wall falling again, of
houses being destroyed by a tornado, of branches falling, of being
hit by glass, and of trying to find bandages for dead people. After a
hurricane, both parents and children dreamed of being threatened by
winds or tornadoes coming directly at them.
In a study of 11 to 13-year-old Arab and Jew children?s dreams
(Bilu 1989), all the dreams representing the "other side" were
extracted and analysed. In these 212 dreams, aggression appeared in
about 90% of the interactions, while friendliness was virtually
nonexistent (4%). Jewish children dreamt about Arab terrorist attacks
and camouflaged detonating explosives in public places. In these
dreams, the dreamer was usually the recipient of an unprovoked
assault initiated by an adult adversary who was typically defeated in
the end. Arab children living in a refugee camp dreamt about brutal
physical aggression which resulted in death on either side in 25% of
the dreams. The dreamers were typically harrassed, expelled,
arrested, beaten, injured or killed. Bilu (1989, p. 385-6) comments
that the conflict between Arabs and Jews seems to have an even
stronger presence in these children?s dreams than it does in reality
(i.e. it is overrepresented in dreams): "...the intensity and
pervasiveness of the conflict as reflected in the dreams cannot be
taken for granted even by those well-acquainted with the
situation."
Dreams after trauma reflect the dream production system working at
full capacity, producing a regular pattern that proceeds from
near-identical replications to increasingly modified variations to
gradual fading and possible recurrence. Hartmann (1996, 1998)
suggests that dreams after trauma should be seen as the
paradigm case of dream formation. He makes the important
observation that:
"... one hundred thousand years or so ago, when the human brain was
gradually developing to its present form, our lives were
considerably more traumatic; the after-effects of trauma may well
have been an everyday reality..." (Hartmann 1996, p. 158).
According to Hartmann?s (1996, 1998) view, the content of dreams is
greatly modulated by the current dominant emotional concern of the
dreamer. Dreaming connects the trauma and the associated feeelings
and emotions to a wide variety of related images and memories in the
dreamer?s memory networks. Domhoff (1993) suggests that all dreams
could be seen as dealing with traumatic experiences of differing
degrees and regards recurrent dreams as "watered-down" versions of
traumatic dreams, but otherwise basically within the same category of
dreams. Domhoff (1996) treats nightmares, recurrent dreams and dreams
after trauma under the heading of "the repetition dimension" in
dreams, and says that no theory of dreaming should be taken seriously
if it cannot deal with it. The present hypothesis explains this
dimension as the paradigm case of threat simulation in dreams.
3.5.2. Real threats as cues that activate the threat simulation
system
The view that emerges can be summarized as follows: Experiences of
real threats are the only ecologically valid cues for the
threat simulation system. Encountering real threats powerfully
activates the threat simulation system: first, they may intensify the
neurophysiological events underlying threat simulations, second, they
tend to render the threat simulations more realistic, and third, they
may even influence the development of the dream production system.
There is some evidence indicating that real threats may intensify
REM sleep. In normal subjects the presence of stressful life events
is associated with increased intensity of REM sleep (Williamson et
al. 1995). One study (Ross et al., 1994) found that patients with
posttraumatic stress disorder and frequent anxiety dreams showed
elevated tonic REM sleep measures: they spent a higher percentage of
total sleep time in REM sleep and their REM sleep periods were longer
than those of control subjects. Furthermore, they had heightened
phasic event generation in REM sleep: they manifested increased rapid
eye movement activity. However, another study (Hurwitz et al. 1998)
did not find any differences in polysomnographic sleep between
Vietnam combat veterans and normal controls. Thus, more studies are
needed to establish the relationship between stressful or threatening
life-events and the intensity of REM sleep.
In a study on Palestinian children living in traumatic conditions
it was found that the more the children were exposed to trauma, the
more negatively emotional and the less bizarre their dreams were. The
children exposed to trauma also had better dream recall than other
children (Punamäki 1997). These findings indicate that the dream
production system creates especially vivid and realistic simulations
of threatening events encountered in the real world.
Real threats might even trigger the ontogenetic development of
dreaming. Foulkes (1999) argues that adult-like "true" dreaming
appears relatively late in childhood, between 7-9 years of age. By
contrast, clinical case reports suggest that the earliest nightmares
may be experienced as early as during the second year of life
(Hartmann 1998). Some traumatized preschool children report fully
developed nightmares, unlike those typical of the age (Nader 1996),
suggesting that traumatic experiences may actually stimulate the
development of the dream-production system, or, conversely, that a
lack of real life-threatening events might hold it back, or at least
preserve the dream production system in a resting state although it
would already be capable of generating threat simulations if only
exposed to the ecologically valid cues. (See also Note 5 on
children?s dreams).
It could be argued against Proposition 3 that both positive and
negative real emotions are equally strong in activating the dream
production system. This alternative hypothesis is not supported by
evidence. Hartmann (1998, p. 73) observes that "... even when people
experience a happy event, they are more likely to dream about
problems associated with it than the pure happiness of the event
itself." Thus, dreams tend to represent even happiness in the light
of the possible threats that might endanger it.
According to the present hypothesis, the brain?s dream production
system selects traumatic contents not because they represent unsolved
emotional problems, but primarily because such experiences mark
situations critical for physical survival and reproductive
success. What from a psychological point of view is a "traumatic
experience" is, from a biological point of view, an instance of
threat perception and threat avoidance behavior. Negative emotions,
such as fear and terror, accompanying the perception of serious
real-life threats, serve to label such events as critical to
one?s own survival and future reproductive success. The contents of
the threat simulations are selected by the dream production system
from long-term memory, where recent memory traces associated with
threatening emotional impact are the most salient ones to enter the
dream production mechanisms. The stronger the negative emotional
charge, the more threatening the situation is likely to have been,
and the more likely it is that it will be selected by the dream
production system as a recurrent theme for threat simulation. The
dream production system is highly sensitive to situations critical
for the physical survival and future success of the individual:
violent attacks, being chased by strangers or animals, finding
intruders in one?s private territory, losing valuable material
resources, being socially rejected, encountering untamed natural
forces or dangerous animals, being involved in accidents and
misfortunes. Such dream contents involve, from a biological point of
view, threat perception, threat avoidance,
antipredatory behavior and coping strategies against
threats.
3.6. PROPOSITION 4:
The threat simulations are perceptually and behaviorally
realistic and therefore efficient rehearsals of threat perception
and threat avoidance responses
3.6.1. Perceptual Realism and Lack of Insight.
So far we have shown that dreaming specializes in the repetitious
simulation of threatening events. Next, we need to show that these
events constitute realistic rehearsals of threat perception
and avoidance, for otherwise they would not be useful
simulations. First of all, dreams and especially nightmares consist
of vivid images that seem perfectly real. Second, during dreaming we
are in an uncritical, delusional, isolated state of mind which very
efficiently prevents us from realizing that it is all just a
hallucinatory simulation (Rechtschaffen 1978). The relatively rare
exception of lucid dreaming (Gackenbach & LaBerge, 1988)
notwithstanding, we take the dream world for real while it lasts,
totally lacking insight into our true condition. Thus, these two
factors, perceptual realism and delusional lack of insight, guarantee
that the simulation is taken most seriously. If that were not the
case, we might instantly recognize the dream world for what it is and
not be motivated to defend ourselves against the simulated threats.
Lucidity has in fact been recommended as a possible cure for
recurring nightmares (e.g. LaBerge 1985; Zadra & Pihl 1997).
3.6.2. Motor Realism.
What about the dreamed action: what is its relationship to real
motor behavior? It should be neurally realized in the same way as
real actions are, otherwise it could not be regarded as an efficient
rehearsal of what to do in a comparable real situation. Mental
imagery of motor actions uses the same motor representations and
central neural mechanisms that are used to generate actual actions
(Decety 1996; Jeannerod 1995); moreover, dreamed action is
experientially far more realistic than mere imagined action.
Therefore we have good reasons to believe that dreamed action is
equivalent to real action as far as the underlying brain mechanisms
are concerned.
Classical neurophysiological studies in the 1960's (reviewed by
Hobson 1988) showed that the pyramidal-tract cells of the motor
cortex increased their firing during REM sleep (compared to NREM),
having firing rates as high as those during waking with
movement*9*. Thus, motor commands are
generated during REM sleep at the cortical level but they are not
realized in the periphery because of the operation of an inhibitory
system that blocks the activity of motor neurons in the spinal cord,
resulting in muscular atonia. According to Hobson (1999), the
experience of movement in dreams is created with the help of
the efferent copying mechanism, which sends copies of all cortical
motor commands to the sensory system. The brain thus receives
internally generated information about issued motor commands and
computes the expected consequences of those commands. The sensory
system is not informed that these commands were not in actual fact
carried out by the muscles, and therefore the illusion of movement
comes about.
If the inhibitory mechanisms that produce atonia during REM sleep
are malfunctioning, the result is a recently described sleep disorder
called REM Sleep Behavior Disorder (RBD) (Schenck et al. 1986). These
patients manifest violent behaviors during REM sleep, which are the
acting out of the motor imagery they are dreaming about. Thus,
dreamed action corresponds to real action as far as the forebrain
is concerned. The difference between dreamed and real motor action
depends only on the inhibitory cell groups in the pons. Thus, within
the forebrain, dreamed action has the same neural realization and
the same causal powers as real action does. Dreamed action is
experientially and neurophysiologically real. (For a similar view on
all motor imagery, see Jeannerod 1994).
Some illustrative cases of RBD have been reported in the medical
literature. Dyken et al. (1995) describe the case of a 73-year old
man. During an episode of RBD, the patient leaped from his bed, fell,
and struck the right side of his face on a corner of a chest,
awakening him immediately. This resulted in subdural hemorrhage. He
had dreamed of working on a loading dock and saw a man running.
Someone yelled "Stop him!", and the patient had tried to do just that
when he jumped out of his bed with the unfortunate consequences. In
the sleep laboratory during REM sleep, the patient suddenly exhibited
explosive running movements, followed by an arousal. The patient?s
actions again clearly corresponded to what he was dreaming about at
the time of the observed behaviours. Boeve et al. (1998, p. 363-370)
describe a patient who, on one occasion, "held his wife?s head in a
headlock and, while moving his legs as if running, shouted: ?I?m
gonna make that touchdown!? He then attempted to throw her head down
toward the foot of the bed. When awakened, he recalled a dream in
which he was running for a touchdown, and he spiked the football in
the end zone". Comella et al. (1998) describe a group of patients
with RBD. If these patients were awakened during an episode of
abnormal sleep behavior, none of them realized that they had executed
violent movements, although all recalled violent dreams at the time
of awakening: being pursued by an enemy; trying to protect family
members from unknown intruders; or fighting off unidentified
assaillants. Schenck (1993) describes a patient whose EEG, EMG and
EKG were polysomnographically recorded during an attack of violent
behavior. The muscle tone was increased and the arms and legs showed
bursts of intense twitching, accompanied by observable behavior.
After a spontaneous awakening, the man reported a dream in which he
was running and trying to escape skeletons that were awaiting him.
It is noteworthy that most cases of RBD involve intensive threat
simulation dreams, and the behaviors manifested are (mostly adequate)
responses to these threats. It may be that threat simulations are
associated with increased cortical activation, leading to intensive
motor imagery that breaks through the malfunctioning inhibitory
mechanisms.
There are other sleep disorders that can be interpreted as an
inappropriate activation of the threat simulation system, leading to
sleep-related behaviours. Night terrors*10*, sleepwalking (somnambulism) and
nocturnal wandering appear to be, at least in some cases, threat
simulations that take place during NREM sleep and lead to an altered
state of consciousness, a mixture of wakefulness and NREM sleep
(Mahowald & Schenck 1992, Mahowald et al. 1998). In this state,
one?s subjective consciousness is focused on one internally
generated, usually terrifying image or belief. Appropriate threat
avoidance behavior is often realized automatically, violently and
efficiently, in the absence of reflective thought, without an
awareness of one?s altered state, one?s actions, or their actual
consequences*11*. One patient
described by Schenck & Mahowald (1995) once left the house in
pajamas by running through a screen door, entered his automobile and
drove eight kilometers to his parents? home where he awakened them by
pounding on their door. This episode of somnambulistic automobile
driving was initiated by the subject?s belief that someone was in the
house and about to attack him. Another subject with nocturnal
wandering once threw his wife on the floor, ran to his two children,
took them into his arms and ran outside. He afterwards said he had
believed that the house was on fire (Guilleminault 1995). When aged
ten, one patient had risen from sleep, rushed into the sitting room
where his parents were still sitting, and thrown the butter dish out
of the window, believing it to be a bomb (Oswald & Evans
1985).
Thus, both RBD and NREM-related sleep disorders show that threat
simulation during sleep includes realistic and adequate motor
activation in the brain in response to the perceived threats.
3.6.4. Summary.
The evidence reviewed above shows that dreaming constitutes a
realistic simulation that we tend to believe without questioning and
that dreaming about an action is an identical process for cortical
motor areas as actually carrying out the same action. In some
pathological cases, the actions generated in the dream world are
inadvertently performed in the real world. Thus, to dream about
threat perception and threat avoidance behaviours is to realistically
rehearse these functions in a safe environment.
3.7. PROPOSITION 5:
Simulation of perceptual and motor skills leads Simulation of
perceptual and motor skills leads to enhanced performance in
corresponding real situations even if the rehearsal episodes were
not explicitly remembered
3.7.1. Mental Training.
It is a commonplace that training and repetition lead to enhanced
performance. However, can actions only performed at the phenomenal
level and not overtly executed lead to any kind of learning? Research
on the effects of motor imagery and mental training to motor
performance show that repeated motor imagery can lead to increased
muscular strength (Yue & Cole 1992), improvement in the learning
of new motor skills (Yaguez et al. 1998; Hall et al. 1992), and
improved performance in sports (e.g. Lejune et al. 1994). These
learning effects are thought to arise at the cortical programming
levels of the motor system (e.g. through activation of Brodmann area
6 where the premotor and the supplementary motor areas reside), not
from neural changes at the execution level (Yue & Cole 1992;
Jeannerod 1994, 1995). Since even motor imagery and mental training
can have these effects, there is every reason to believe that the
intensive and thoroughly realistic motor imagery in our dreams can
also lead to similar effects. Thus, repeated simulation of threat
avoidance behaviors should lead to enhanced threat avoidance skills
by increasing the efficiency of the programming and execution of
motor activity required in the responses to perceived threats.
3.7.2. Implicit Learning and Implicit Memory
There is one difference, however, between "mental training" and
dreaming: we do not explicitly remember the learning and training
episodes, nor do we have any idea of what the skills we are training
in our dreams really are. Thus, doubts may be cast on whether it is
possible to learn something in the absence of an intention to learn
and memory of what one has learnt. Extensive literature on implicit
learning, however, confirms that many skills important for human
performance are in fact learned without any conscious access to their
nature (for reviews, see Berry 1994; Lewicki et al. 1996; Cleeremans
et al. 1998). A person may have no idea that she uses certain types
of acquired knowledge when performing a certain task. Even amnesic
patients can learn motor skills despite their inability to remember
having ever done the task before: their performance becomes faster
and more accurate, showing implicit skill learning in the absence of
any conscious memory of the learning episode. Furthermore, amnesic
patients can have implicit memory also for emotional experiences that
they cannot remember explicitly (Schacter 1996; Glisky & Schacter
1989, 1990). Therefore, like any other skills, also threat avoidance
skills may be learned and rehearsed without explicit access to what
has been learned.
Implicit learning is very sensitive to correlations and
covariations between different features of perceived objects. If two
features are associated in our experience a few times, an initial
coding rule can be acquired which biases perception to detect both
features whenever only one of them is directly perceived (Lewicki et
al. 1996). Dream experience might bias waking perception in the
direction where certain perceived features are automatically
associated with certain other ones in order to be prepared for
possible threats. Furthermore, we are predisposed to learn certain
reactions to certain stimuli. Especially stimuli that reflect ancient
threats easily come to be feared (Marks and Nesse 1994).
If the function of dreaming is realized through implicit learning
and memory, then we should predict that REM sleep deprivation has a
detrimental effect on tasks requiring implicit but not explicit
memory. This is what in fact has been found: Smith (1995) reports
that memory for explicit tasks is not affected by REM sleep loss, but
memory for procedural or implicit tasks is impaired by REM
deprivation.
3.7.3. Summary.
I conclude that rehearsing threat avoidance skills in the
simulated environment of dreams is likely to lead to improved
performance in real threat avoidance situations in exactly the same
way as mental training and implicit learning have been shown to lead
to improved performance in a wide variety of tasks. It is not
necessary to remember the simulated threats explicitly, for the
purpose of the simulations is to rehearse skills, and such rehearsal
results in faster and improved skills rather than a set of explicitly
accessible memories. Furthermore, REM sleep physiology appears to
selectively support implicit, procedural learning.
3.8. PROPOSITION 6:
The original environment in which humans and their ancestors
have lived for over 99% of human evolutionary history included
frequent dangerous events that threatened human reproductive
success and presented severe selection pressures on ancestral human
populations. The ecologically valid threat cues in the human
ancestral environment fully activated the threat simulation system.
Recurring realistic threat simulations led to improved threat
perception and avoidance skills and therefore increased the
probability of successful reproduction of any given individual.
Consequently, the threat simulation system was selected for during
our evolutionary history.
3.8.1. Selection pressures and ancestral threats.
So far we have shown that dreams are specialized in threat
simulations, effectively triggered by real-life threats and engaging
the appropriate cognitive and neural mechanisms in ways which have
been shown to lead to improved performance in other learning
contexts. In order to complete the argument, we now need to show that
the human ancestral environment was the kind of place that contained
the relevant ecologically valid cues for constantly activating the
threat simulation system, and that there was likely to be a
selectional advantage from improved threat avoidance skills so that
repeated threat simulations were likely to lead to increased
reproductive success.
We need to show, firstly, that there was a high selectional
pressure in the ancestral environment. How long did people live in
those conditions? Which proportion of the population survived to
reach the reproductive age? As far as we know, mean life expectancy
was remarkably low compared with that of modern times, only 20-25
years. According to one estimation (Meindl 1992), of those who
reached five years of age in ancestral hunter-gatherer populations,
about 25 % died before entering the reproductive period and about 70%
died before completing it. Thus, mortality rates were high, and only
the selected few ever got the chance to reproduce successfully.
Secondly, we need to show that the real threats in the ancestral
environment were the kind of events the threat simulation system is
good at simulating. What were the most likely threats to survival in
the ancestral environment? How severe were they? Among the primary
causes of death in hunter-gatherer populations have probably been
exposure to predation by large carnivores, exposure to the elements,
infectious disease, poor conditions and risky activities during
hunting and gathering, and aggression or violent encounters
especially in defence of personal resources or group territories
(Landers, 1992; Meindl 1992).
These estimates render it quite obvious that the life of an
average ancestral human was constantly at stake in the original
environment*12*. The death or
serious injury of close relatives and local group members must have
been a not uncommon event. Confrontation with extremely dangerous or
even life-threatening situations is likely to have been part of
everyday life rather than a rare exception. In order to reproduce
successfully in those conditions, an individual must have been quite
skilled at perceiving and recognizing various threatening situations
(e.g. predators, aggressive strangers, poisonous animals, natural
forces, social rejection by own group members), at avoiding
unnecessary dangers, and when a threatening situation could not be
avoided, must have been able to cope with it by using efficient
cognitive and behavioral strategies that promote survival.
3.8.2. Activation of the threat simulation system in ancestral
conditions.
The key question is: What was the dreaming brain dreaming
about in those circumstances? In view of the extremely harsh
conditions in which our ancestors lived, it is likely that every
individual was continuously rather severely ?traumatized?, at least
by modern standards. Therefore, their threat simulation systems must
have been repeatedly activated by the ecologically valid cues from
threatening real-life situations, resulting in a continuous flow of
threat simulation dreams. In effect, the dream production system must
have been in a more or less constant post-traumatic state. In fact,
that probably was the normal state of the system then,
although we who mostly live free of immediate threats to physical
survival have come to regard it as a peculiar pathological state.
As Tooby and Cosmides note (1995, p. 1190), natural selection
retained neural structures on the basis of their ability to create
adaptively organized relationships between information and behavior,
e.g. the sight of a predator activates inference procedures that
cause the organism to hide or flee. Threat simulation rehearses and
improves performance in processing exactly such organized
relationships, specifically between information interpretable as a
threat to survival and efficient cognitive-behavioral procedures
which need to be activated in response to such information. In the
light of our present knowledge, it seems very likely that the dream
production system had more than enough threatening experiences to
work with in the human ancestral environment. Therefore it was likely
to simulate realistic threats thousands of times during an
individual?s lifetime, which was bound to result in improved threat
avoidance skills. Individuals with improved threat avoidance skills
were more likely to leave offspring. Since the neural basis of the
dream production mechanisms is innate, dreaming came to be selected
for during our evolutionary history. Individuals without the threat
simulation system would have been in a disadvantageous position, and
would have been selected against in the ancestral environment. Now
that most humans live in environments far removed from the ancestral
ones, and face threats completely unlike the ancestral ones, it may
be that the threat simulation system is not properly activated or not
able to construct useful simulations of most of the present-day
threats. But dreaming still is an important part of universal human
experience, and its persistence and universality can now be explained
by referring to the advantages in threat avoidance it provided our
ancestors with.
4. THE DREAMS OF HUNTER-GATHERERS AND ANIMALS
4.1. Threat simulation in the dreams of contemporary
hunter-gatherers
If, as we have argued, the dreaming brain is a phylogenetically
ancient threat simulation system with default values reflecting
ancestral rather than modern conditions, then we should expect to see
this mechanism naturally activated in individuals who live in
conditions closely resembling the ancestral ones. We should predict
high levels of survival themes, threat simulation and animal
characters in the dreams of such individuals. Fortunately there are
some studies of dream content in hunter-gatherer populations. Dreams
from the Yir Yoront, an aboriginal society in Australia, were
collected in the 1930's and later analysed by Calvin Hall. Some of
the results have now been published in Domhoff (1996). Compared to
American males, the Yir Yoront males dream significantly more about
animals, have a higher proportion of aggression with animals, and a
very high percentage of physical aggression. They also often dream
about sharing meat from the animals they have killed.
Gregor (1981) reported a content analysis of 385 dreams collected
among the Mehinaku Indians in Central Brazil whose life had remained
essentially traditional at the time of the study. The Mehinaku are an
exceptionally fruitful group of informants for a study on dreams, for
they have the habit of carefully recalling and often recounting their
dreams in the morning. Gregor found that the dreams of the Mehinaku
contain significantly more physical aggression, especially with
animals, than dreams from the American normative sample. However,
gender differences are similar in Mehinaku and American dreams: there
is more aggression in men?s than in women?s dreams, and women are
more likely than men to be the victims of aggression. The most
frequent attackers are men and animals. There are many themes in the
Mehinaku dreams that could be interpreted in the framework of
evolutionary psychology: For example, women often dream about being
the targets of sexually violent men, and men dream about having sex
with women other than their own spouse, and consequently being
attacked by jealous male rivals or angry female lovers.
In his paper, Gregor (1981) provides short summaries of the
Mehinaku dream reports. Here are some examples of typical threats in
the Mehinaku men?s dreams:
A woman attempted to have sex with him, the jealous husband
assaulted him;
Lost his belt and could not find it;
Desired and approached girl, struck by his jealous wife;
Attacked by a jaguar;
Stung by wasps while in woods;
Stung by ant;
Chased by snake, he turns and kills it;
Daughter almost drowned, rescued her;
Stung by bees;
Had sexual relations with girl friend, wife saw them and became
angry;
Rescued drowning brother;
Attacked by a herd of wild pigs;
Shot at threatening jaguar but missed;
Killed a threatening snake.
The prediction from the threat-simulation hypothesis is that
threatening events are overrepresented among dream events, and
that non-threatening, peaceful activities are
underrepresented. In accordance with this prediction, peaceful
and realistic non-threatening and non-aggressive activities [e.g.
"Went to river and saw birds"; "Worked in the forest"; Watched as the
sun rose"; "Went to the garden"; "Went to the field to get corn"]
make up only about 20% of the 276 dreams reported by the Mehinaku
men. In contrast, about 60% of the dreams have a threatening
situation as a theme*13*. Even if
their waking lives contained more threats than ours, it is unlikely
that sixty percent of their waking time would consist of overtly
threatening episodes; for that they would have to spend no less than
almost 10 hours per day in situations involving threats (i.e. 60% of
the total estimated waking time of 16 hours). Therefore, the
prediction holds in the Mehinaku dreams: dream production mechanisms
selectively overrepresent threatening events and underrepresent
peaceful activities.
Dream samples from contemporary hunter-gatherer groups are
probably as close to ancestral dreams as it is possible for us to
get, which is not to say that they should be identical. In any case
these studies show that threat simulation is very frequent in the
dreams of such individuals, and that the dream production system
tends to generate fairly realistic threat simulations when the world
it simulates is not very dissimilar from the ancestral human
environment.
4.2. Dreaming among other mammals: evidence for the rehearsal
of survival skills.
This reinterpretation of the function of dreaming is consistent
with the inferences we can make concerning possible dream contents
and the function of dreaming in other mammals. Although we cannot
know with absolute certainty that other mammals have subjective
experiences during sleep, we do know that they can manifest
remarkably complex behaviors during REM sleep. In humans the
comparable condition is the acting out of dream experience (REM sleep
behaviour disorder, see section 3.6.2. above). Therefore we may
assume that to the extent these animals have conscious phenomenal
experience when awake, they are likely to have similar experiences,
i.e. dreams, when in REM sleep*14*.
REM sleep without atonia induces complex species-specific
behaviors in the cat, for example motions typical of orienting toward
prey, searching for prey and attacking (Morrison 1983). In several
species of mammals the hippocampal theta rhythm is associated with
behaviors requiring responses to changing environmental information
most crucial to survival: e.g. predatory behavior in the cat and pray
behavior in the rabbit (Winson 1990). The theta rhythym disappears in
slow-wave sleep but reappears in REM sleep. Winson (1990, 1993)
suggests that information important for survival is accessed during
REM sleep and integrated with past experience to provide a strategy
for future behavior. Thus, there is empirical evidence that also in
other mammals the dreaming brain rehearses species-specific survival
skills, consistent with the present hypothesis that the human
dream-production system is primarily a threat simulation
system*15*.
5. TESTABILITY AND PREDICTIONS
We can now summarize the central claims of the threat simulation
theory of dreaming, all of which are supported by the available
evidence, and present some testable empirical predictions:
1. Dream consciousness is an organized and selective simulation
of the perceptual world.
Predictions: (1) The neural mechanisms directly underlying
dream production and threat simulation function in a selective,
orderly and organized manner rather than randomly. (2) The
triggering and construction of threat simulations are not random
but, on the contrary, systematically modulated by the negative
emotional charge attached to episodic memory traces in the
amygdala-centered emotional memory systems.
2. Dream consciousness is specialized in the simulation of
threatening events, especially the kind of events that our ancestors
were likely to encounter frequently.
Predictions: (1) If we define a new dream content category
that specifically includes all the threatening events in dreams, we
should find that such events are, in general, overrepresented in
dreams. (2) The threatening events in our dreams should be found to
include severe or mortally dangerous threats more often than our
waking life typically does. (We are currently testing these two
predictions in a content analysis study of threatening events in
students? home based dream reports). (3) If activated by various
kinds of real mortal threats, the threat simulation system should
be found to be capable of simulating ancestral threats, (e.g.
animal attacks, direct physical aggression, natural forces), more
efficiently (i.e. with greater frequency or greater degree of
realism) than modern fatal threats highly unlike ancestral ones
(e.g. smoking, traffic accidents, explosives).
3. Only real threatening events can fully activate the dream
production system. Elements from such real events are regularly
incorporated into the simulations.
Predictions: (1) No class of non-threatening real-life
events will be found that would activate the dream production
system in a manner comparable to real life threats (i.e.
propagating frequent dream simulations of the event after a single
exposure to it and causing the simulation of such events to be
overrepresented in dream life compared to waking life). (2) The
activation of the threat simulation system by real threats will be
found to be an universal aspect of dreaming in humans, not
dependent on any specific culture. (3) The intensity (i.e.
frequency and persistence) of the threat simulations triggered by a
real event will be directly related to the degree of personal
threat that was experienced when the event took place in
reality.
4. The threat simulations produced by the dream production system
are perceptually and behaviorally realistic rehearsals of real
threatening events.
Predictions: (1) When the dream self is in mortal danger
within the dream, the dream self is more likely than not to display
a reasonable and realistic defensive reaction. (We are currently
testing this prediction in a content analysis study of threatening
events in dreams). (2) The direct neural correlates of subjective
visual awareness in dreams will be found to be identical with the
direct neural correlates of subjective visual awareness in waking
experience. (3) If muscular atonia during REM sleep is completely
removed in a controlled manner, then all the movements performed by
the dream self and realized in phenomenal dream imagery will be
externally observed as fully realized by the physical body of the
dreamer.
5. Perceptually and behaviorally realistic rehearsal of any
skills, in this case threat avoidance skills, leads to enhanced
performance regardless of whether the training episodes are
explicitly remembered.
Predictions: (1)The kinds of threat perception and avoidance
behavior that are employed in threat simulation dreams can be shown
to consist of such perceptual, cognitive, and motor skill
components that become faster and more efficient through implicit
(procedural) learning. (2) If exposed to threat recognition or
threat avoidance tasks during waking, an amnesic person not able to
remember the learning episodes explicitly will nevertheless become
faster and more efficient in these tasks through repetitive
rehearsals, showing implicit or procedural learning (i.e. implicit
learning in amnesic patients during waking could be used as a
model of implicit learning in normal subjects during
dreaming).
6. The original environment in which humans and their ancestors
have lived for over 99% of human evolutionary history included
frequent dangerous events that threatened human reproductive success
and presented severe selection pressures on ancestral human
populations. The ecologically valid threat cues in the human
ancestral environment fully activated the threat simulation system.
Recurring realistic threat simulations led to improved threat
perception and avoidance skills and therefore increased the
probability of successful reproduction. Consequently, the threat
simulation system was selected for during our evolutionary
history.
Predictions: (1) Children old enough to implement threat
recognition skills and threat avoidance behavior during waking will
be capable of threat simulation during dreaming if exposed to real
ecologically valid threats. (2) Ontogenetically early exposure to
experienced real (ancestral) threats will stimulate the threat
simulation system, leading to earlier, more frequent and more
intensive threat simulations, lasting throughout life. Conversely,
if there is total isolation from exposure to real threats, the
dream production system will develop more slowly or stay in a
resting state and threat simulations will remain less frequent and
milder.
All of these predictions are empirically testable in principle, and
most tests could be carried out in practice. What would primarily be
needed to explore the threat simulation hypothesis empirically is,
first, content analysis methods with which to precisely quantify and
describe threatening events in dreams and, second, systematically
collected dream and nightmare report databases from various
populations and age-groups that have been recently exposed to
threatening events varying in frequency and degree. Such studies
would enable a precise description of the operation of the threat
simulation mechanisms in detail, and help us to conclude when and in
whom and to what degree the mechanisms are typically activated.
In order to disconfirm the threat simulation theory (or some part
of it), it must be shown empirically that the above predictions are
false. If it can be shown e.g. that dream generation is a truly
random physiological process (as stated by several theories), or that
even experiences completely different from threat-related ones
regularly lead to intensive, recurrent simulations, or that there are
cultures in which threatening experiences do not lead to threat
simulations and nightmares, then the threat simulation theory is in
serious difficulty*16*.
As an evolutionary hypothesis, the threat simulation theory of
dreaming concerns historical events, and the historical events
themselves of course cannot be subjected to observation or
experimental manipulation. But it would not be correct to say that
e.g. theories on what caused the mass extinction of the dinosaurs 65
million years ago, or on why Asia has got the Himalayas, are not
empirically testable just because the original events cannot be
observed or experimented on. Therefore, the threat simulation
hypothesis is open to empirical testing, confirmation, and
disconfirmation to the same extent as any other hypotheses regarding
the causal mechanisms at work in the past, leading the natural world
to be as it is in the present*17*.
6. THREAT SIMULATION AS A BIOLOGICAL DEFENSE MECHANISM
This section summarizes and clarifies how the threat simulation
mechanism is hypothesized to operate in dream production, and in what
sense this operation can be regarded as biologically functional.
6.1. Dream production and threat simulation
Dream production is an automatic, hard-wired, regularly activated
feature of human brain function. The sources of dreams are selected
from long-term memory by reactivating and recombining memory traces
that are the most salient for the dream production system.
Saliency is a function of at least two factors: the degree of
threat-related or negative emotional charge and the recency of the
encoding or reactivation (or other priming) of the memory traces.
Therefore, the most salient memory traces for dream production
consist of the ones encoding the most threatening events
most recently encountered (or whose memory traces have been
otherwise most recently reactivated). The saliency of a set of memory
traces gradually declines by time or may be overcome by that of other
traces: memory traces compete for access to dream production
through their saliency.
Simulations including elements of the selected threatening
memories are then reconstructed by the dream production mechanisms.
In this process the dream production mechanism tends to use dream
settings and stereotyped scripts that are compatible with threats
similar to ancestral ones (composing events that involve e.g.
attacks, fights, pursuits, escapes, intrusions, losses of valuable
resources, and events during which the dream self or close kin are
endangered). Typical threat simulation dreams, such as nightmares and
recurrent dreams, are thus composed of a variable mixture of salient
episodic memory traces and suitable threat simulation scripts. This
mechanism is biologically functional (i.e. it solved adaptive
problems for our ancestors) because in the original environment the
dream production system regularly generated simulations of such real
events that directly or indirectly threatened the reproductive
success of ancestral humans.
Simulating these events rehearses performance at two stages:
Threat recognition and threat avoidance. The simulation of
threat recognition is supposed to proceed in the following way.
Salient emotionally charged memory traces are first selected for
dream production. The selected visual dream imagery is subsequently
realized by the occipito-temporal ventral visual stream. When
potentially threatening content is present in visual awareness, the
amygdala is activated in order to evaluate the potential threat.
Anatomically, the amygdala receives input from the late stages of
visual object recognition in the temporal lobe but projects back to
all stages of visual processing and has several connections to
long-term memory networks (LeDoux 1998); the amygdala and the
cortical regions with which it has strong connections are highly
activated during REM sleep (Maquet et al. 1996; Braun et al. 1998,
Hobson 1999). Threat recognition simulation therefore primes this
amygdalocortical network to perform the emotional evaluation of the
content of visual awareness as rapidly as possible, in a wide variety
of situations in which there is a visual object or event present that
is potentially dangerous. The second stage, threat avoidance,
consists of the rapid selection of a behavioral response program
appropriate to the dangerous situation in question (e.g. fleeing,
hiding, defending, attacking) and the immediate realization of this
response. Threat avoidance simulation primes the connections between
specific perceptual-emotional content and specific behavioral
responses, and rehearses the efficient release of these behavioral
responses through the activation of cortical motor programs. The
efficient, rapid functioning of these threat recognition and
avoidance networks decreases the latency and increases the
sensitivity and efficiency of responding to similar real threats
during waking. Therefore threat simulation during dreaming increases
the probability of coping successfully with comparable real threats,
leading to increased reproductive success.
6.2. Why do we dream about "current concerns"?
The capability for ancestral threat simulation is the essence of
the biologically adaptive function of dreaming. However, the threat
simulation mechanisms automatically select any available
memory traces with highest relative saliency and use them as a basis
for simulation, regardless of the specific content selected; the
mechanisms have no "insight" into what they are doing and whether it
is biologically functional or not. When the individual?s waking
environment doesn?t include any threat cues, the sources of dreams
are quite varied and may be difficult to trace; almost any recently
encoded or reactivated memory traces may become selected for dream
production. Therefore, the present hypothesis is not in the least
similar to Freud?s (empirically untestable) thesis that all
dreams are at bottom wish-fulfillments. Not all dreams are threat
simulations: the functionally crucial feature of dreaming is its
capability for regular and efficient threat simulation in
environments where the appropriate threat cues are constantly
imminent.
The threat simulation mechanisms operating in present-day humans
who are living in safe environments rarely find salient memory traces
corresponding to ancestral or mortal threats. Even the most salient
traces typically represent only relatively mild threats. In the
absence of truly dangerous threats, the threat simulation system
selects any recently encoded or reactivated emotionally charged
memories that happen to have higher saliency relative to other
traces. The selected traces in such cases are typically about the
"current concerns" of the dreamer.
There is evidence that the saliency of current concern -related
memory traces can be increased by presenting concern-related verbal
stimuli during REM sleep (Hoelscher et al. 1981) or by giving
concern-related waking suggestions (Nikles et al. 1998) to subjects.
In these studies, concern-related topics led to dream incorporation
significantly more often than nonconcern-related topiThere is
evidence that the saliency of current concern -related memory traces
can be increased by presenting concern-related verbal stimuli during
REM sleep (Hoelscher et al. 1981) or by giving concern-related waking
suggestions (Nikles et al. 1998) to subjects. In these studies,
concern-related topics led to dream incorporation significantly more
often than nonconcern-related topics did; a finding well consistent
with the current hypothesis of dream production mechanisms.
Are there any ways to separate the predictions derived from
the threat simulation theory from current concerns -theories? The
former, unlike the latter, predicts that threat simulations can
sometimes be completely dissociated from the current concerns
of the dreamer. Recurrent dreams and nightmares are often like this.
Few people regularly worry about being chased by animals, monsters,
aliens or strangers, but they may nevertheless frequently dream about
such events. The current concerns -theory cannot explain this kind of
dreams, whereas the threat simulation hypothesis can explain both why
we tend to dream about everyday current concerns (e.g. occupational
or marital troubles) ? they are mild emotionally charged threats that
are more salient for dream production than emotionally completely
neutral contents ? and why we also dream about very severe and rather
primitive threats ("ancient concerns") ? they reflect the threat
simulation scripts embedded in the dream production system as default
settings, defining the types of threatening events that should be
rehearsed most frequently. Consequently, the threat simulation theory
provides us with the most parsimonious explanation of dreaming,
because different kinds of dreams can be explained by referring to a
single mechanism, the operation of the threat simulation system.
Different dream events can be ordered on a single continuum according
to the different degrees of threat they contain, and their appearance
in dreams can be explained by pointing to the relative saliency of
the memory traces and threat scripts that the dreams are composed
of.
Still, the simulation of the current concerns of modern humans
probably has little if any biologically adaptive value. The threat
recognition and avoidance programs, and especially the selection
pressures and increases in reproductive success associated with
current concerns are hardly comparable to those associated with
ancestral threats in the ancestral environment.
6.3. The mechanisms behind post-traumatic nightmares
Persistent post-traumatic nightmares are produced by the threat
simulation mechanisms when a set of memory traces is associated with
an overwhelming charge of threatening emotional content. This set of
memory traces thus becomes overly salient for the dream production
mechanisms and, in the absence of serious competitors, tends to be
selected over and over again. The saliency of the memory trace should
normally slowly wear off, but in some cases the threat simulations
themselves (as well as waking flashbacks) may reactivate the memory
traces so often that they remain highly salient for extended periods
of time.
Any procedure that decreases the emotional charge associated with
the memory traces should render them less salient for dream
production. There is evidence that recording one?s nightmares and
rehearsing them with a changed ending, or thinking about them in a
relaxed state (desensitization) leads to significant decreases in
nightmare frequency among chronic nightmare sufferers (Krakow et al.
1995a, 1996; Neidhart et al. 1992; Kellner et al. 1992). These
techniques probably decrease the negative emotional charge associated
with the memory traces involved in nightmare generation, thus
directly decreasing their saliency for dream production. In the
preceding section we reviewed studies showing that the opposite
effect, increasing the saliency of certain memory traces, can be
achieved through current-concern related suggestions. Taken together,
the indirect manipulation of dream content seems to be possible by
directly increasing or decreasing the saliency of threat-related
memory traces for dream production. Efficient methods for
manipulating the saliency of the traces will obviously be clinically
useful in the treatment of disturbing threat simulations (i.e.
recurrent nightmares).
The threat simulation hypothesis may seem to imply that e.g. war
veterans suffering from PTSD and traumatic nightmares should be
better adapted to the battlefield than those without any
post-traumatic nightmares. This prediction, however, does not flow
from the threat simulation theory. Frontline combat conditions
undoubtedly create memory traces with the highest negative emotional
charge, leading to post-traumatic nightmares, but the threats
encountered in such conditions are hardly comparable to those in the
human ancestral environment. There are few such skills among human
threat avoidance programs whose rehearsal would be of much help in an
environment where one may at any moment get killed by shrapnel, the
invisible sniper?s bullet, nerve gas, hidden land mines, missiles
shot from fighter planes, and so on. Only the ability to cope with
threats that closely resemble ancestral ones should with any
likelihood improve through repeated threat simulations. The threat
simulation system was useful in the ancestral environment, but it
should not be expected to be useful in an environment where the
original human threat avoidance skills, no matter how well trained,
are no guarantee of increased probability to survive and
reproduce.
6.4. Threat simulation as a biological defense system
It is illuminating to compare the threat simulation mechanism with
other biological defense mechanisms. The immune system has evolved to
protect us from microscopic pathogens whereas the dream production
system (along with a number of other systems) has evolved to protect
us from dangerous macroscopic enemies and events in the environment.
When a pathogen has invaded the host, an appropriate immune response
is elicited, and when the antigen has been removed from the system,
the the immune responses switch off as they are no longer required,
and the immune system is restored to a resting state. Certain parts
of the immune system, however, "remember" the infectious agent, and
are now better prepared to fight it off next time. Analogously, when
a threatening event is encountered in the real world, a threat
simulation response is elicited by the dream production system, and
when the response in completed after repeated threat simulations, the
individual will be better prepared to cope with similar threats in
the future. If real threats are completely removed from the
individual?s environment, the threat simulation system gradually
returns to a "resting state" where the content of dreams becomes more
heterogenous and less troubled.
Even when the immune system is in the resting state, large numbers
of leucocytes continue being produced. For example, millions of
granulocytes are released from the bone marrow every minute even in
the absence of acute inflammation (Roitt et al. 1998). These cells
only live for 2-3 days; thus, if the individual is saved from
infections for some time, astronomical numbers of granulocytes live
and die without ever realizing their biological function at all. One
may ask: "But what is the biological function of all those
granulocytes that never took part in any immune response? They must
have some hidden function since they are so numerous and are produced
so regularly." This question implies a misunderstanding of the
biological functionality of the immune system. Similarly, to insist
that all those dreams that do not simulate threats must have
some hidden function of their own is to misunderstand the biological
function of dreaming. Exactly as the evolved biological function of
the immune system is to elicit appropriate immune responses when
triggered by antigens, the evolved biological function of the dream
production system is to construct appropriate threat simulations when
triggered by real threats. If no antigens are encountered and
recognized within the organism, the immune system remains in a
resting state but it nevertheless continues to produce leucocytes; if
no traces of threat-related experiences are encountered during
regular dream production, the system nevertheless always ends up
producing some kind of dreams.
Furthermore, biological adaptations often have features that
appear non-functional or even dysfunctional. Immune responses
frequently occur in an exaggerated or inappropriate form (Roitt et
al. 1998). Type I hypersensitivity ? a typical allergic reaction ? is
an immune response caused by harmless antigens (e.g. pollen). In the
worst cases it can lead to a generalized anaphylaxis and even death.
Another example of extremely harmful immune responses is
autoimmunity, where the immune system attacks the individual?s own
tissue. A highly efficient immune system may thus be prone to false
alarms, but probably also more efficient when it is really needed. As
long as the net result is that those of our ancestors equipped with
an operational immune system were more likely to reproduce
successfully than those without, the system is biologically
functional, even if negative side-effects sometimes occur.
Therefore, we should not be surprised to learn that efficient
threat simulation sometimes may have harmful side effects. Subjects
suffering from acute or chronic nightmares typically complain sleep
disturbance: e.g. fear of going to sleep, awakening from sleep,
restless sleep, insomnia, and daytime fatigue (Inman et al. 1989;
Krakow et al. 1995b) However, in a group of Vietnam combat veterans
with PTSD and subjective complaints of disturbed sleep, no clinically
significant sleep disorder could be found (Hurwitz et al. 1998). It
is unclear to what extent ancestral humans might have suffered from
sleep disturbances due to intensive threat simulations. If some of
them sometimes did, that clearly would have been a negative side
effect of threat simulation, but ? like an allergic reaction ? one
whose costs would not typically have been too high compared with the
benefits.
Natural selection can only take place if there is variation within
the population with regard to the biological adaptation in question
and if these differences can be genetically transmitted to offspring.
Genetic factors have an important role in allergic hypersensitivity
(Roitt et al. 1998) which can be regarded as an indication of the
sensitivity of the immune system. The sensitivity of the threat
simulation system seems to show a similar pattern. There is evidence
from a recent study of 1298 monozygotic and 2419 dizygotic twin pairs
(Hublin et al. 1999a) which reveals that the tendency for children to
have nightmares (an indication of the sensitivity of the threat
simulation system) has a substantial genetic basis, accounting for up
to 45% of total phenotypic variance.
My conclusion is that the dream production system can be seen as
an ancestral defense mechanism comparable to other biological defense
mechanisms whose function is to automatically elicit efficient
protective responses when the appropriate cues are encountered.
7. COMPARISON WITH PREVIOUS THEORIES
7.1. Theories on dreaming and evolution
Theories of the evolutionary functions of dreaming are few, since
the received view in contemporary cognitive neuroscience appears to
be that dreaming has no such function. There are, however, a couple
of exceptions. In a paper entitled "Toward an Evolutionary Theory of
Dreaming", Frederic Snyder (1966) proposed that when it comes to
mammals, sleep could be regarded as an adaptive mode of behavior for
creatures that had to spend most of their time in hiding: sleep saves
metabolic and energy resources and is conductive to longevity ? early
mammals used sleep to survive to the next period of activity and
possible reproduction with costs as low as possible. Since the
animals are highly vulnerable during sleep, a built-in physiological
mechanism to bring about periodic awakenings would be called for, in
order to scan the environment for possible dangers. According to
Snyder (1966), virtually every REM period is followed by such a brief
awakening, and this serves a "sentinel" or vigilance function. The
REM period preceding the awakening serves a preparatory function,
activating the brain in order to prepare it for possible fight or
flight. The essence of dreaming as a biological phenomenon is
endogenous perceptual activation that takes the form of a
hallucinated reality such as the animal might be in danger of
encountering at the time of awakening. A related hypothesis was
earlier presented by Ullman (1959).
Snyder?s theory is substantially different from the present one.
He speculates that dream content, if it has any adaptive functions in
addition to general activation of the central nervous system, in some
way attempts to anticipate the particular situation that the
individual might actually encounter immediately after having had the
dream. This explanation of dream content is not particularly
convincing, for the odds are obviously very much against having the
dream production system "guess" correctly what sort of danger might
be approaching the sleeping organism. Furthermore, the idea that
dream content should anticipate the immediately following waking
experience is rather implausible in the light of the fact of "dream
isolation": that dream consciousness and the contents of dreaming are
by and large isolated from e.g. stimulus input, reflective thought,
autonomic activity, organismic state, and motor output (Rechtschaffen
1978). If the content of dreams were anticipatory of immediately
following waking events, then one would expect external cues and
stimuli to have a much greater effect on current dream content than
what is actually the case.
Michel Jouvet (1980) proposes that in mammals a periodic
endogenous genetic programming of the central nervous system occurs
during REM-sleep. He argues that since the learning of epigenetic
behaviors requires multiple repetitions of external stimulation in
order to alter synaptic organization, we might expect that also
endogenous behavior-regulating mechanisms need to be reprogrammed
through repetitive endogenous stimulation in order to maintain,
re-establish or stabilize synaptic pathways. The programming requires
temporary inhibition of perceptual inputs and motor outputs, but we
are able to see the on-line results of the programming during REM
sleep, if postural atonia is removed. This can be done by lesioning
the inhibitory mechanisms responsible for postural atonia during REM
sleep, which reveals dramatic "oneiric" behaviors e.g. in the cat:
"The cat will then raise its head and display ?orienting behaviour?
towards some laterally or vertically situated absent stimulus.
Afterwards, it may ?follow? some invisible object in its cage and
even ?attack? it, or it may display rage behaviour, or fright. ...
Pursuit behaviour has been observed to last up to 3 min." (Jouvet
1980, 339-40). Jouvet?s theory is, however, presented purely as a
theory of the function of REM sleep, and he does not comment on the
content of dreams at all. More recently, Kavanau (1997) has suggested
that, in order to maintain synaptic efficacy, repetitive spontaneous
activation is needed in neural circuits that are in infrequent use.
In REM sleep, patterns of activity including motor components would
undergo this kind of "dynamic stabilization": memories involving
motor circuitry are reinforced during REM sleep. However, Kavanau
regards dreaming as biologically epiphenomenal.
As we mentioned in section 4.2., Winson (1990, 1993) suggests that
in animals information important for survival is accessed during REM
sleep and integrated with past experience to provide a strategy for
future behavior. Although the theta rhythms relevant to his arguments
have not as yet been recorded in humans, Winson nevertheless
speculates that human dreaming during REM sleep may also reflect the
integration of information that reflects the individual?s strategy
for survival. Thus, Winson?s view comes quite close to the present
one, and provides support to the hypothesis that the function of
dreaming in simulating survival skills is not uniquely human. Still,
I would not describe the result of dreaming as the forming of a
"strategy" for survival. The essence of human dreaming is repeated
threat simulation and the only strategy is to become as proficient as
possible in coping with a variety of threatening situations, without
having to take unnecessary risks. Winson (1993) says that his theory
actually encompasses the one emanating from current dream research,
"i.e. dreams reflect adaptation in the light of current experience"
(p. 245). Thus, Winson sees his theory as closely related to the ones
arising from clinically oriented dream psychology, pertaining the
psychologically adaptive function of dreaming, which we found
not entirely convincing (see section 2.2).
All in all, there are previous theories on the evolutionary
function of dreaming, but although many of them contain valuable
insights and seeds of the present proposal, none of them has
considered the human ancestral environment as the proper context of
the dreaming brain*18*. Neither have
they taken into account, within one unifying theory, the content of
normal dreams, recurrent dreams, nightmares, children?s dreams,
post-traumatic dreams, the dreams of hunter-gatherer populations and
non-human mammals.
7.2. Dreaming and Daydreaming
We should still consider the possibility that it was
daydreaming that was selected for in evolution as a safe
method of virtual threat perception and avoidance, and that dreaming
is only a non-adaptive consequence of this. Like night-dreams,
daydreams are often vivid and multimodal simulations of real
experience and contain dreamlike features (Klinger 1990). Singer
(1966, 1988) proposes that daydream and night-dream content are
closely related: both typically have their sources in the current
concerns of the dreamer. Daydreaming often reflects our attempts at
exploring the future through trial actions or through positing a
variety of alternatives.
However, there are also important differences between daydreams
and dreams: daydreams very often contain interior verbal monologue
and they are typically more pleasant than dreams. Findings from
college students? daydreams suggest that, on the average, in
daydreams we focus on anxiety-provoking or worrisome thoughts only
about 3 percent of the time, and less than 1 percent of daydreams
include violence (Klinger 1990, p. 84-85). Furthermore, unlike in
daydreams in dreams we invariably lose our self-reflectiveness: dream
events happen to us without our control (Domhoff 1996). Thus,
daydreaming appears to deal with the evaluation and setting of
particular future goals, and charting the ways in which we might
achieve such goals. Daydreaming is at least partly controlled
voluntarily. By contrast, dreaming is a fully developed involuntary
simulation of the perceptual world, tuned especially to simulate and
rehearse the perception of, and immediate defensive reactions to,
possible threatening events.
Both daydreams and night-dreams consist of mental imagery, but the
former tend to chart the goals we would like to achieve in
the future (and we need to be reminded about), whereas
night-dreams tend to simulate the dangers we (or our
ancestors) encountered in the past (and we would not
particularly like to be reminded about). In the light of these
differences, it is unlikely that night-dreaming should be only a
non-adaptive consequence of what daydreaming was selected for. Their
functions can rather be seen as complementary to each other.
7.3. Other theories on dreaming
The present hypothesis on the evolutionary function of dreaming is
not seriously incompatible with many of the theories reviewed in the
introduction (but see Note 16 for their predictions that conflict
with the threat simulation theory). Hobson (1994) suggests that the
function of dreaming is memory consolidation and the linking of
memory representations with motor programs. This is true, but it is
an incomplete description of the real point of the system: which
memories are linked with which motor programs and why? Such questions
can only be elucidated once we consider the evolutionary context of
dreaming and the role of threatening experiences in the construction
of dream content. In Hobson?s (1999) latest book a remark made in
passing suggests that his current views are more or less consistent
with the threat simulation hypothesis. He writes (1999, p. 170,
emphasis added): "Waves of strong emotion ? notably fear and anger ?
urge us to run away or do battle with imaginary predators. Flight
or fight is the rule in dreaming consciousness, and it goes on and
on, night after night, with all too rare respites in the glorious
lull of fictive elation."
Foulkes (1985) regards the form of dream experience as the
important factor. This is true as well: it is remarkable how closely
the world model created during dreaming corresponds to the one
created during waking perception. The reason for such faithful
replication (and perhaps also for the fact that we rarely recognize a
dream for what it is) is the fact that if you want to simulate
something in such a way that the simulation works as good training
for the real thing, the simulation ought to be an exceptionally good
copy of the real thing. This is true of dreaming: threatening
elements in dreams do look and feel like the real thing. And better
still, while being inside the threat simulator, i.e. while we are
dreaming, we take the simulation for the real thing and fight for our
lives.
Foulkes (1985) regarded the novel combinations of memory
representations as an important feature of dreams. It is indeed
unlikely that having once encountered a threat, the same threat
should be replicated in real life in exactly the way it was
first experienced. Thus, in order to be prepared for all kinds of
situations somehow reminiscient of the original event, it is
reasonable to construct several possible variations on the theme
rather than just one stereotyped original version. Blagrove (1992,
1996) pointed out that dreams do not solve the problems of the waking
world, although they might solve the problems internal to the dream
world itself. This is a valid point: the dreaming brain is not
adapted to solve problems such as finding a job, writing a thesis, or
preventing pollution. Such problems did not exist in the ancestral
environment; so they are not the kind of problems that the dream
production system would recognize or know how to handle. By contrast,
it does know how to handle problems which were abundant in the
original environment but have become obsolete in most Western
societies: escaping and fighting aggressors and predators, defending
one?s family and territory, escaping natural forces. Furthermore, the
activity of the dreaming brain is not appropriately described as
?problem-solving?. The specific solutions may not be as
important as is the very repetition of the situations critical
for survival. Hartmann (1998) and Domhoff (1996) are right in
treating post-traumatic dreams, recurrent dreams and nightmares as
the paradigm cases of dream functioning, although their
interpretation of what this function is is different from the present
view.
The present hypothesis is inconsistent with the theories presented
by Freud (1900) and Flanagan (1995). Freud thought that
wish-fulfillment is the basic point of all dreams and he tended to
dismiss anxiety dreams and post-traumatic dreams as just exceptional.
In the present view they are, on the contrary, the paradigm cases of
the biological function of dreaming. Dreaming as threat simulation
can be thought of as wish-fulfillment only in the sense that dreams
are expressions of the primeval "wish" to survive. Flanagan (1995)
doesn?t believe that dream consciousness has any survival value at
all. However, his assertations are not based on any kind of review of
the vast empirical literature on the phenomenal content of dreams,
although that is exactly the empirical body of data relevant for the
evaluation of his hypothesis. He furthermore neglects the proper
evolutionary context of dreaming, the ancestral environment. Thus it
is no wonder he ends up claiming that dream consciousness has no
biological function. He has never even considered the relevant
evidence seriously.
CONCLUSION
Previous theories of dream function have not put dreaming into the
evolutionary context in which it belongs: the ancestral human
environment. If dreams have any biological function, any survival
value at all, such functions must have been manifested in that
context. The dreaming brain along with the rest of human cognitive
architecture has its evolutionary history, and without an
understanding of what that history was like, it may be extremely
difficult to figure out what the brain is attempting to do when it
dreams. The hypothesis advanced in the present paper states that we
dream (i.e. the phenomenal level of organization in the brain is
realized in its characteristic ways during REM sleep) because in the
ancestral environment the constant nocturnal rehearsing of threat
perception and threat avoidance skills increased the probability of
successful threat avoidance in real situations, and thus led to
increased reproductive success.
NOTES
1. Owen Flanagan (1995) makes a corresponding
distinction between the p-aspects (phenomenal) and
b-aspects (brain) of dreaming. He says that these brain states
are essential aspects or constituents of the conscious states. His
view (to be discussed below) is that the phenomenal aspects of
dreaming are biologically epiphenomenal.
2. An example of an invented function of
dreaming is dream interpretation. Such a function may be quite
meaningful and serve many useful purposes for those involved. For
example, Hill et al. (1993) have shown that interpreting one?s own
dream led to deeper insight than interpreting another person?s dream,
indicating that dream reports include personally significant elements
that may help in gaining self-understanding. Nevertheless, it is
unlikely that this invented function of dreaming should be one that
was selected for during human evolution, since the vast majority of
dreams are totally forgotten and since our ancestors probably seldom
recorded or communicated even the ones they might have recalled.
3. It has not been empirically tested whether
or not the assumption that PGO-spikes are "random" or that they
induce "random" activation of the forebrain is in fact true.
4. This point has been made also by
Rechtschaffen (1978, p. 106): "If there is any isomorphism between
mental experience and brain activity, then one could hardly infer a
disorganized brain from dream content because dream content is not
especially disorganized. ... dreams frequently take the form of
definite stories. There is neither the kaleidoscope of unrelated
images nor the cacophony of isolated thoughts and words that one
might expect in truly disorganized consciousness."
5. There is an ongoing controversy about the
nature of children?s dreams and whether small children really have
any dreams at all (e.g. Foulkes 1999; Resnick et al 1994). These deep
disagreements are due to the different results produced by different
dream collecting methods. Representative sampling of REM sleep in the
laboratory suggests that dreaming is either not present at all or
only very rudimentary in the preschool period, and only develops into
full form between the ages 5 to 9 (Foulkes 1999). This contradicts
the earlier findings on children?s home-reported dreams (e.g. Van de
Castle 1970). Foulkes (1999) argues that small children?s home-based
dream reports are not reflections of subjective experiences during
sleep at all, but, instead, are personal or social constructs of the
waking reality: results from uncontrolled parental suggestion and
active confabulation. His opponents have argued that the sleep
laboratory situation somehow represses the natural flow of dream
experience (e.g. Hunt 1989). My view is that neither database should
be completely discredited. Foulkes? (1982, 1999) data undoubtedly
shows that the REM periods of small children who are living in a safe
modern environment are only rarely associated with conscious
experiences that fulfil the criteria of a dream. However, this data
does not show that such experiences are not possible, at least
occasionally or in specific subgroups of children who are living in
less safe environments or who have otherwise been exposed to various
threatening events. It seems extremely implausible that the vast
samples of children?s home-based dream reports (e.g. Van de Castle
1970, 1983) would be nothing but products of suggestion and
confabulation. It is hard to believe that parents would suggest to
their children the topics that have been found to be prevalent in
children?s home-based dreams, such as the high proportions of
aggression and victimization, since such dream content might easily
be perceived by the parents as an indication of psychopathology or
psychological disturbance in their children. Children?s nightmares
obviously are even less likely to be mere social constructions and
confabulations: The American Sleep Disorders Association (1990)
estimates that 10-50% of children at the age of 3-5 have so
frequently nightmares as to alarm the parents. Furthermore, there are
common features in the home-based and laboratory databases, such as
the declining proportion of animal characters with increasing age,
which suggests that both data flow from the same source. Foulkes
(1999) advocates a highly contestable theory of consciousness on
which his interpretations of the data are based: he takes
consciousness to be "reflective consciousness" and argues that small
children and animals lack it and therefore not only are unable to
experience dreams but are in general like some kind of nonconscious
zombies. Instead of accepting this view, the threat simulation theory
predicts that small children should be capable of having threat
simulation dreams as soon as their perceptual and motor skills are at
a level that enables threat recognition and avoidance in the waking
state. However, this capability is only rarely realized if the child
is not exposed to real threatening events that would activate the
threat simulation system properly. Children?s home-based dream
reports may thus largely reflect those relatively infrequent
situations in which the threat simulation system has become active
and dreaming proper is experienced and consequently spontaneously
remembered. This interpretation seems plausible in the light of the
fact that in home-based studies only one or only a few dream reports
at most per child were typically reported by a very large number of
children (e.g. Van de Castle 1983) whereas in laboratory studies
typically several REM sleep awakenings were performed in a relatively
small number of children but only a few reports that would qualify as
dreams were obtained. The laboratory studies primarily reveal that,
in children, there is a lot of REM sleep without any dreaming, but
the home-based dream reports and clinical and parental observations
reveal that, when dreams proper do occur in children, they remarkably
often include threatening elements.
6. It could be claimed that children are
exposed to fairy-tales and cartoons that include animals, and
therefore dream about them. However, when listening to fairy-tales or
watching cartoons, children never directly perceive the actual
animals, but only rather poor representations of them. The child is
never personally in danger; the threats are directed against some
characters in the story. Furthermore, wher6. It could be claimed that
children are exposed to fairy-tales and cartoons that include
animals, and therefore dream about them. However, when listening to
fairy-tales or watching cartoons, children never directly perceive
the actual animals, but only rather poor representations of them. The
child is never personally in danger; the threats are directed against
some characters in the story. Furthermore, whereas the amount of
animals and aggressions in dreams declines with age, exposure to
increasingly violent stories, movies, games etc. increases. Thus, if
fiction were the main source of animal and aggressive content in
chidren?s dreams, we could expect, first, the simulations to be
simulations of story-telling or watching-the-TV experiences ("I
dreamt that father told me a frightening story about an angry bear";
"I dreamt that I was watching a very frightening TV-program about
wild animals"), not of personal encounters with the threatening
agents, and, second, the frequency of fiction-induced animal and
aggression content in dreams to increase with increased exposure to
all forms of fiction with age. Neither of these predictions are
supported by the data. Furthermore, as Van de Castle (1970, p. 38)
observes: "To say that [the high percentage of animal characters in
children?s dreams] would be attributable to the influence of the many
animal characters that appear in children?s books would be begging
the question because one would then ask why are animals so frequently
utilized in children?s stories and what accounts for children?s
fascination with them?"
7. "Long-term, across-generation recurrence of
conditions ... is central to the evolution of adaptations. ...
Anything that is recurrently true ... across large numbers of
generations could potentially come to be exploited by an evolving
adaptation to solve a problem or to improve performance" (Tooby &
Cosmides 1992, p. 69).
8. Wilmer (1996, p. 88) mentions that 53
percent of 359 catastrophic dreams from Vietnam veterans suffering
from post-traumatic stress disorder were "terrifying nightmares of
the actual event as if it were recorded by cinema verité." These
dreams portray "a single event in recurrent replays" and, according
to Wilmer, "they are the only human dreams that define themselves in
a completely predictable manner". Another 21% of the veterans? war
nightmares contained plausible war sequences that conceivably
could have happened but had not actually occured. However,
Brenneis (1994) argues that the relation between dreams and the
original traumatic experience is not isomorphic: if trauma texts are
paired with dream texts, at least some transformed elements can
invariably be observed.
9. According to recent PET studies (e.g.
Maquet et al. 1996), neither significant increase nor decrease of
regional cerebral blood flow (rCBF) can be observed in the motor
cortex (Brodmann area 4) or premotor cortex (Brodmann area 6) during
REM sleep. However, such blood flow measurements reflect the actual
neural activity only quite indirectly and with coarse spatial and
temporal resolution. The increased neural activity during REM sleep
in the selected population of pyramidal tract cells, verified by
direct single-cell measurements in sleeping animals, evidently does
not result in any measurable net change in rCBF in the motor areas
(where there are also other types of cells that may behave
differently during REM sleep). PET studies do show that there is a
significant decrease of rCBF in a large area in the dorsolateral
prefrontal cortex (Brodmann areas 10, 46, 9, 8). These areas are
believed to be involved in deliberate, "free-willed" actions and new
choices that take place without the dictations of external cues but
involve internal planning and voluntary decision-making (Passingham
1993). Thus such reflective planning and decision-making functions
should not be supported by REM sleep. However, the performance of
habitual, procedural actions in response to external cues is assumed
to depend on premotor mechanisms alone (Passingham 1993), which are
not suppressed during REM sleep. Threat avoidance responses typically
are externally cued (by the perceived external threat) and fairly
"instinctive" actions whose efficiency the threat simulations aim to
preserve or increase, and therefore the dorsolateral prefrontal
cortex need not be involved in threat simulation.
10. A recent study by Hublin et al. (1999b)
confirms that there is a strong correlation between the occurrence of
nightmares and night terrors, supporting the present view that both
phenomena may in fact reflect an increased level of activation in one
underlying system, the threat simulation mechanism.
11. This behavior is similar to panic,
during which "Intense mental activity is focused on planning escape.
When the overwhelming urge to flee is translated into action, all
effort is concentrated on escape" (Nesse 1997, p. 77). Panic can be
viewed as an adaptation that evolved to facilitate flight from
life-threatening danger (Nesse 1997).
12. Meindl (1992) presents estimates of
mortality based on three different hunter-gatherer cemetery sites in
Africa and North America where hundreds of skeletons have been
unearthed. The oldest of the communities dates back to circa 10 000
years ago. Mean life expectation in each of the three populations is
estimated to have been between 20-22 years. As Meindl (p. 408-410)
observes, "the relentless forces of mortality at every age assured
that only a small proportion of a hunter-gatherer society was
?elderly? in our sense of the word"; instead, since "fertility must
have been high to balance the annual death toll", "the
paleodemographic data imply that the villages were rather like modern
child day-care centers". Furthermore, the "demands of their economy
may have compromised the health and safety of hunter-gatherers",
"numerous healed long-bone fractures in the skeletons... as well as
the higher mortality rates for males ... suggest the perils of a
foraging way of life" (Meindl 1992, p. 408-410).
13. A content analysis of the 276 Mehinaku
men?s short dream summaries reported in Gregor (1981) was carried
out. Two independent judges classified the dreams using the following
mutually exclusive classes:
1. Threatening Event (Objective Threat)
2. Subjective Threat
3. Peaceful Activity
4. None of the Above Or Unclassifiable
The definitional criteria were refined and the use of the scale
was practised by first scoring the 109 Mehinaku women?s dream
summaries from Gregor (1981).
The following definitional criteria were used:
1. THREATENING EVENT
= any event in the dream such that, if it were to occur in the
waking life, would potentially decrease the probability of future
reproductive success of the dream self and close kin. Such events
include the following:
- events that probably or potentially lead to immediate loss of
life of the dream self or close kin or local group members (i.e.
any member of the local Mehinaku village of about 80 people).
- events that probably or potentially lead to physical injury
of the dream self or close kin or local group members
- events that probably or potentially lead to loss or
destruction of valuable physical or social resources of the dream
self or close kin. Physical resouces include all valuable
possessions of and the territory controlled by the dream self or
close kin; social resources include membership and social status
in the local group or society and access to desireable mates.
Examples of possible threatening events for the Mehinaku were
outlined:
Any local group member (including self and close kin)
is:
* participating in an aggressive encounter with animal, human or
other malevolent characters (monsters, spirits) that can cause
death or physical injury or loss of territory or freedom
* encountering or perceiving dangerous animals in the vicinity
(snake, wild pig, alligator, stingray, jaguar etc.) even if the
animal does not attack or show aggressive behaviour
* being the victim of sickness or encountering animals or
people or objects (e.g. parasite carrying animals, rotting food
or corpses, feces) that carry or can otherwise cause disease
* victim of circumstances or natural elements (weather,
coldness, heat, fire, rain) that can cause sickness or injury or
prevent access to resources (making hunting, fishing, gathering
etc. difficult or impossible).
* victim of accident or failure or misfortune that can cause
death, physical injury, or loss of physical resources (getting
lost, losing or breaking or not getting access to valuable
possessions, e.g. weapons, tools, prey, food, clothes)
Dream self or close kin is:
* victim of social rejection or isolation that can cause loss of
important social relationships and status in the group and/or
loss of help and support from other group members
* taking part in risky activities (e.g. stealing, breaking
rules or taboos) that can cause social punishment, isolation
shame or loss of social status in the group
2. SUBJECTIVE THREAT:
= An event that does not fulfil the criteria of Threatening Event,
but during which the dream self nevertheless interprets the situation
as threatening or experiences fear and anxiety.
3. PEACEFUL, EVERYDAY ACTIVITY:
= an activity that is likely to be a part of the dreamer?s
everyday life, is realistic (non-bizarre), and involves no
threatening or aggressive content.
4. NONE OF THE ABOVE
= all such dreams that do not clearly fulfil any of the criteria
of classes 1-3.
RESULTS
The inter-rater agreement between the judges was 82.2% (i.e. 227
of the 276 dream summaries were scored identically). Disagreements
were subsequently resolved through discussion.
Relative proportion of threatening events in Mehinaku men?s
dreams:
To summarize: some kind of threatening elements are present in 63% of
the dreams; events potentially threatening future reproductive
success, were they real, ("objective threats"), make up the majority
of these, accounting for 56% of all dream themes in the dreams of
Mehinaku men.
14. Mammals had to live for at least 100
million years in the shadow of ferocious reptiles. Long periods of
sleep allowed allowed them to remain in hiding and save their
strength for the brief active periods of finding food. Threat
simulation or simulation of survival skills during REM-sleep may have
been a valuable adaptation during this era, when mammals had to
compete with the much larger and more numerous reptiles for
resources. Dreaming may be just one more addition to the biological
arms race whereby different species prosper in their different
ecological niches. It may also be that other than mammalian brains
simply cannot support the sort of multimodality simulations that
dreaming consists of .
15. Thus, the hypothesis as applied to all
mammals in general is : "Dreaming rehearses species-specific survival
skills" ? the exact nature of these skills of course varies from
species to species, depending on the niches that the species occupy.
The hypothesis as applied to humans specifically is that dreaming
rehearses threat perception and threat avoidance, particularly
significant types of human ancestral survival skills.
16. We can contrast these predictions with
those derived from other theories. All the theories claiming that
dream production is based on fundamentally random processes (e.g.
Crick and Mitchinson (1983), Hobson & McCarley (1977), Foulkes
(1985)) are of course inconsistent with the predictions 1.1.-1.3. All
theories claiming that dreaming is specialized on some type of
psychological content or effect (e.g. problem solving, emotional
calming, mental health) other than threat simulation are in conflict
with predictions 3.1. and 3.2. Such theories would need to show that
the kind of dreams they claim to be functional are generated by the
dream production mechanisms as reliably and effectively as threat
simulations are and that having such dreams in the ancestral
environment was likely to lead to increased reproductive success. The
predictions 6.1. and 6.2. are inconsistent with Foulkes? theory of
children?s dreams (see Note 5). A central claim in Solms? (1997)
theory is that volitional motor activity is not possible during sleep
and that the entire motor system is deactivated. These claims are
inconsistent with proposition 4. and the predictions derived from it.
Furthermore Solms? theory is inconsistent with the data on high
levels of activity in the corticospinal pyramidal tract neurons of
the motor system during REM sleep (blocked downstream in the spinal
cord to prevent dream enactment) and with the clinically
well-documented phenomenon of REM sleep behavior disorder, a
parasomnia disconfirming the claim that full motor activity and its
execution would be impossible during REM sleep and dreaming (see also
section 3.6.2. on the motor realism of dreams).
17. The starting point for the hypothesis
was my view of dreaming as a natural virtual-reality simulation in
the brain (first published in Revonsuo 1995). I subsequently asked:
If dreaming is essentially a simulated perceptual world, what kind of
simulations might be useful? I speculated that if flight simulators
are used in order to train pilots to handle dangerous events that
might arise during a real flight, perhaps the brain trains its own
survival skills in a fight-or-flight simulator, specialized
for extremely dangerous events that might be encountered in nature
(Revonsuo, unpublished research proposal, November 1995). The general
prediction, that dream content should reflect this fact, was then
made, and as the present paper documents, a surprising amount of
evidence supporting the hypothesis has been found in the relevant
literature. I was unaware of most of these empirical results when I
began the project.
18. In his book Affective Neuroscience
(which I happened to come across after the present paper was nearly
finished) Jaak Panksepp makes an intriguing evolutionary suggestion
on the origin of dreams: "Indeed, perhaps what is now the REM state
was the original form of waking consciousness in early brain
evolution, when emotionality was more important than reason in the
competition for resources. This ancient form of waking consciousness
may have come to be actively suppressed in order for higher brain
evolution to proceed efficiently. This is essentially a new theory of
dreaming" (Panksepp 1998, p. 128). The threat simulation theory of
dreaming is certainly consistent with Panksepp?s proposal.
ACKNOWLEDGEMENTS
This research was supported by the Academy of Finland (projects
36106 and 45704). I am grateful to Dr. Mark Blagrove, Dr. Eric
Klinger, Dr. Mark Mahowald and the anonymous referees of BBS for
their helpful and insightful comments on earlier drafts of this
paper. I also thank M.Psych. Katja Valli for practical assistance
during this project and M. Phil. Eira Revonsuo for cheking my
English.
REFERENCES
Adler, A. (1927) The practice and theory of individual
psychology. Harcourt.
American Sleep Disorders Association (1990) The international
classification of sleep disorders. Diagnostic and coding manual.
Rochester, MN: American Sleep Disorders Association.
Antrobus, J. (1993) Dreaming: Could we do without it? In: The
functions of dreaming, ed. A. Moffitt, M. Kramer & R.
Hoffman, 549-558. SUNY Press.
Barrett, D. (1993) The "committee of sleep": A study of dream
incubation for problem solving. Dreaming 3(2): 115-122.
Barrett, D. (Ed.) (1996) Trauma and dreams. Harvard.
Berry, D.C. (1994) Implicit learning: Twenty-five years on. In:
Attention and Performance XV, ed. C. Umilta & M. Moscovitch,
755-782. MIT.
Bilu, Y. (1989) The other as a nightmare: The Israeli-Arab
encounter as reflected in children?s dreams in Israel and the West
Bank. Political Psychology 10(3): 365-389.
Blagrove, M. (1992) Dreams as the reflection of our waking
concerns and abilities: A critique of the problem-solving paradigm in
dream research. Dreaming 2: 205-220.
Blagrove, M. (1996) Problems with the cognitive psychological
modeling of dreaming. The Journal of Mind and Behavior 17:
99-134.
Boeve, B.F., Silber, M.H., Ferman, T.J., Kokmen, E., Smith, G.E.,
Ivnik, R.J., Parisi, J.E., Olson, E.J. & Petersen, R.C. (1998)
REM sleep behavior disorder and degenerative dementia: an association
likely reflecting Lewy body disease. Neurology 51: 363-70.
Braun, A.R., Balkin, T.J., Wesensten, N.J., Gwadry, F., Carson,
R.E., Varga, M., Baldwin, P., Belenky, G. & Herschovitch, P.
(1998) Dissociated pattern of activity in visual cortices and their
projections during human rapid eye movement sleep. Science
279: 91-95.
Breger, L. (1967) Function of Dreams. Journal of Abnormal
Psychology Monograph 72(5): 1-28.
Brenneis Brooks, C. (1994) Can early childhood trauma be
reconstructed from dreams? On the relations of dreams to trauma.
Psychoanalytic Psychology 11(4): 429-447.
Campbell, A. (1999) Staying alive: Evolution, culture, and women?s
intrasexual aggression. Behavioral and Brain Sciences 22:
203-252.
Cartwright, R.D. (1974) Problem solving: Waking and dreaming.
Journal of Abnormal Psychology 83(4):451-455.
Cartwright, R.D. (1996) Dreams and adaptation to divorce. In:
Trauma and dreams, ed. D. Barrett, 179-185. Harvard.
Cavallero, C. & Cicogna, P. (1993) Memory and dreaming. In:
Dreaming as cognition, ed. C. Cavallero & D. Foulkes,
38-57. Harvester Wheatsheaf.
Cleeremans, A., Destrebecqz, A. & Boyer, M. (1998) Implicit
learning: news from the front. Trends in Cognitive Sciences 2:
406-416.
Comella, C.L., Nardine, T.M., Diederich, N.J. & Stebbins, G.T.
(1998) Sleep-related violence, injury, and REM sleep behavior
disorder in Parkinson?s disease. Neurology 51: 526-9.
Cosmides, L. & Tooby, J. (1995) From function to structure:
The role of evolutionary biology and computational theories in
cognitive neuroscience. In: The cognitive neurosciences, ed.
M.S. Gazzaniga, 1199-1210. MIT Press.
Crick, F. & Mitchinson, G. (1983) The function of dream sleep.
Nature 304: 111-114.
Crick, F. & Mitchinson, G. (1995) REM sleep and neural nets.
Behavioural Brain Research 69: 147-155.
Daly, M. & Wilson, M. (1988) Evolutionary social psychology
and family homicide. Science 242: 519-524.
Decety, J. (1996) Do imagined and executed actions share the same
neural substrate? Cognitive Brain Research 3: 87-93.
Dement, W.C. (1972) Some must watch while some must sleep.
Norton.
Domhoff, G.W. (1993) The repetition of dreams and dream elements:
A possible clue to a function of dreams. In: The functions of
dreaming, ed. A. Moffitt, M. Kramer & R. Hoffman, 293-320.
Domhoff, G.W. (1996) Finding meaning in dreams. A quantitative
approach. Plenum.
Dyken, M.E., Lin-Dyken, D.C., Seaba, P. & Yamada T. (1995)
Violent sleep-related behavior leading to subdural hemorrhage.
Archives of Neurology 52: 318-321.
Farthing, W.G. (1992) The psychology of consciousness.
Prentice Hall.
Feldman, M.J. & Hersen, M. (1967) Attitudes toward death in
nightmare subjects. Journal of Abnormal Psychology 72:
421-425.
Flanagan, O. (1995) Deconstructing dreams: The spandrels of sleep.
The Journal of Philosophy 92: 5-27.
Foulkes, D. (1982) Children?s dreams: Longitudinal studies.
Wiley.
Foulkes, D. (1985) Dreaming: a cognitive-psychological
analysis. Erlbaum.
Foulkes, D. (1999) Children?s dreaming and the development of
consciousness. Harvard.
Foulkes, D. & Cavallero, C. (1993) Introduction. In:
Dreaming as cognition, ed. C. Cavallero & D. Foulkes,
1-17. Harvester Wheatsheaf.
Foulkes, D., Sullivan, B., Kerr, NH & Brown, L. (1988)
Appropriateness of dream feelings to dreamed situations. Cognition
and Emotion 2(1): 29-39.
Freud, S. (1900 / 1950) The Interpretation of Dreams.
Random House.
Gackenbach, J. & LaBerge, S. (Eds.) (1988) Conscious mind,
sleeping brain. Plenum.
Glisky EL & Schacter DL (1988) Long-term retention of computer
learning by patients with memory disorders. Neuropsychologia
26: 173-178.
Glisky, E.L. & Schacter, D.L. (1989) Extending the limits of
complex learning in organic amnesia: Computer training in a
vocational domain. Neuropsychologia 27: 107-120.
Gregor, T. (1981) A content analysis of Mehinaku dreams.
Ethos 9: 353-390.
Guilleminault, C., Moscovitch, A. & Leger, D. (1995) Forensic
sleep medicine: Nocturnal wandering and violence. Sleep 18:
740-748.
Hall, C., Bukolz, E. & Fishburne, G.J. (1992) Imagerly and the
acquisition of motor skills. Canadian Journal of Sports
Science 17: 19-27.
Hall, C.S. (1955) The significance of the dream of being attacked.
Journal of Personality 24: 164-180.
Hall, C.S. & Domhoff, G.W. (1963) Aggression in dreams.
International Journal of Social Psychiatry 9: 259-267.
Hall, C.S. & Domhoff, G.W. (1964) Friendliness in dreams.
Journal of Social Psychology 62: 309-314.
Hall, C.S. & Van de Castle, R.L. (1966) The content
analysis of dreams. Appleton-Century-Crofts.
Hamann, S.P., Ely, T.D., Grafton, S.T. & Kilts, C.D. (1999)
Amygdala activity related to enhanced memory for pleasant and
aversive stimuli. Nature Neuroscience 2: 289-293.
Hartmann, E. (1984) The nightmare: The psychology and biology
of terrifying dreams. Basic Books.
Hartmann, E. (1995) Making connections in a safe place: Is
dreaming psychotherapy? Dreaming 5: 213-228.
Hartmann, E. (1996) Outline for a theory on the nature and
functions of dreaming. Dreaming 6: 147-170.
Hartmann, E. (1998) Dreams and nightmares. Plenum.
Hill, C.E., Diemer, R., Hess, S., Hillyer, A. & Seeman, R.
(1993) Are the effects of dream interpretation on session quality,
insight, and emotions due to the dream itself, to projection, or to
the interpretation process? Dreaming 3: 269-280.
Hobson, J.A. (1988) The dreaming brain. Basic Books.
Hobson, J.A. (1994) The chemistry of conscious states.
Little, Brown.
Hobson JA (1999) Consciousness. New York: Scientific
American Library.
Hobson, J.A. & McCarley, R.W. (1977) The brain as a dream
state generator: An activation-synthesis hypothesis of the dream
process. American Journal of Psychiatry 134: 1335-1348.
Hoelscher, T.J., Klinger, E. & Barta, S.G. (1981)
Incorporation of concern- and nonconcern-related verbal stimuli into
dream content. Journal of Abnormal Psychology 90: 88-91.
Hrdy, S.B. (1977) Infanticide as a primate reproductive strategy.
American Scientist 65: 40-49.
Hublin, C., Kaprio, J., Partinen, M. & Koskenvuo, M. (1999a)
Nightmares: Familial aggregation and association with psychiatric
disorders in a nationwide twin cohort. American Journal of Medical
Genetics (Neuropsychiatric Genetics) 88: 329-336.
Hublin, C., Kaprio, J., Partinen, M. & Koskenvuo, M. (1999b)
Limits of self-report in assessing sleep terrors in a population
survey. Sleep 22: 89-93.
Hunt, H.T. (1989) The Multiplicity of Dreams: Memory,
Imagination and Consciousness. New Haven: Yale University
Press.
Hurwitz, T.D., Mahowald, M.W., Kuskowski, M. & Engdahl, B.E.
(1998) Polysomnographic sleep is not clinically impaired in Vietnam
combat veterans with chronic posttraumatic stress disorder.
Biological Psychiatry 44: 1066-1073.
Inman, D.J., Silver, S.M. & Doghramji, K. (1990) Sleep
disturbance in post-traumatic stress disorder: A comparison with
non-PTSD insomnia. Journal of Traumatic Stress 3: 429-437.
Jeannerod, M. (1994) The representing brain: Neural correlates of
motor intention and imagery. Behavioral and Brain Sciences 17:
187-245.
Jeannerod, M. (1995) Mental imagery in the motor context.
Neuropsychologia 33: 1419-1432.
Jouvet, M. (1980) Paradoxical sleep and the nature-nurture
controversy. Progress in Brain Research 53: 331-346.
Jung, C. (1933) Modern man in search of a soul.
Harcourt.
Kavanau, J.L. (1997) Memory, sleep and the evolution of mechanisms
of synaptic efficacy maintenance. Neuroscience 79: 7-44.
Kellner, R., Neidhardt, J., Krakow, B. & Pathak, D. (1992)
Changes in chronic nightmares after one session of desensitization or
rehearsal instructions. American Journal of Psychiatry 149:
659-663.
Klinger, E. (1990) Daydreaming. Jeremy P. Tarcher.
Krakow, B., Kellner, R., Pathak, D. & Lambert, L. (1995a)
Imagery rehearsal treatment for chronic nightmares. Behaviour
Research and Therapy 33: 837-843.
Krakow, B., Tandberg, D., Scriggins, L. & Barey, M. (1995b) A
controlled comparison of self-rated sleep complaints in acute and
chronic nightmare sufferers. The Journal of Nervous and Mental
Disease 183: 623-627.
Krakow, B., Kellner, R., Pathak, D. & Lambert, L. (1996) Long
term reduction of nightmares with imagery rehearsal treatment.
Behavioural and Cognitive Psychotherapy 24: 135-148.
Kramer, M. (1991) The nightmare: A failure in dream function.
Dreaming 1(4): 277-285.
Kramer, M. (1993) The selective mood regulatory function of
dreaming: An update and revision. In: The functions of
dreaming, ed. A. Moffitt, M. Kramer & R. Hoffman, 139-195.
SUNY Press.
LaBerge, S. (1985) Lucid Dreaming. Ballantine.
Landers, J. (1992) Reconstructing ancient populations. In: The
Cambridge encyclopedia of human evolution, ed. S. Jones, R.
Martin & D. Pilbeam, 402-405. Cambridge.
LeDoux J (1998) The emotional brain. New York:
Touchstone.
Lejune, M., Decker, C. & Sanchez, X. (1994) Mental rehearsal
in table tennis performance. Perceptual and Motor Skills 79:
627-41.
Levine, J.B. (1991) The role of culture in the representation of
conflict in dreams. A comparison of Bedouin, Irish, and Israeli
children. Journal of Cross-Cultural Psychology 22(4):
472-490.
Lewicki, P., Czyzewska, M. & Hill, T. (1997) Cognitive
mechanisms for acquiring "experience": The dissociation between
conscious and nonconscious cognition. In: Scientific approaches to
consciousness, ed. J.D. Cohen & J.W. Schooler, 161-177.
Lawrence Erlbaum.
Mahowald, M.W. & Schenck, C.H. (1992) Dissociated states of
wakefulness and sleep. Neurology 42(suppl 6):44-52.
Mahowald, M.W., Woods, S.R. & Schenck, C.H. (1998) Sleeping
dreams, waking hallucinations, and the central nervous system.
Dreaming 8: 89-102.
Maquet, P., Peters, J-M., Aerts, J., Delfiore, G., Degueldre, C.,
Luxen, A. & Franck, G.(1996). Functional neuroanatomy of human
rapid-eye-movement sleep and dreaming. Nature 383: 163-166.
Marks, I.M. & Nesse, R.M. (1994) Fear and fitness: An
evolutionary analysis of anxiety disorders. Ethology and
Sociobiology 15: 247-261.
McFarlane, A.C. (1987) Posttraumatic phenomena in a longitudinal
study of children following a natural disaster. Journal of the
American Academy of Child and Adolescent Psychiatry 26(5):
764-769.
Meindl, R.S. (1992) Human populations before agriculture. In:
The Cambridge encyclopedia of human evolution, ed. S. Jones,
R. Martin & D. Pilbeam, 406-410. Cambridge.
Metcalfe, J. & Jacobs, W.J. (1998) Emotional memory. The
effects of stress on "cool" and "hot" memory systems. The
Psychology of Learning and Motivation 38: 187-222.
Montangero, J. (1993) Dream, problem-solving, and creativity. In:
Dreaming as cognition, ed. C. Cavallero & D. Foulkes,
93-113. Harvester Wheatsheaf
Morrison, A.R. (1983) A window on the sleeping brain.
Scientific American 248: 86-94.
Nader, K. (1996) Children?s traumatic dreams. In: Trauma and
dreams, ed. D. Barrett, 9-24. Harvard.
Nader K, Pynoos R, Fairbanks L & Frederick C (1990) Children?s
PTSD reactions one year after a sniper attack at their school.
American Journal of Psychiatry 147: 1526-1530.
Neidhart, E.J., Krakow, B., Kellner, R. & Pathak, D. (1992)
The beneficial effects of one treatment session and recording of
nightmares on chronic nightmare sufferers. Sleep 15:
470-473.
Nesse, R. (1997) An evolutionary perspective on panic disorder and
agoraphobia. In: The maladapted mind: Classic readings in
evolutionary psychopathology, ed. S. Baron-Cohen, 73-83.
Psychology Press.
Nesse, R. & Williams, G. (1997) Are mental disorders diseases?
In: The maladapted mind: Classic readings in evolutionary
psychopathology, ed. S. Baron-Cohen, 1-22. Psychology Press.
Nikles, C.D., Brecht, D.L., Klinger, E. & Bursell, A.L. (1998)
The effects of current-concern- and nonconcern-related suggestions on
nocturnal dream content. Journal of Personality and Social
Psychology 75: 242-255.
Oswald, I. & Evans, J. (1985) On serious violence during
sleep-walking. British Journal of Psychiatry 147: 688-691.
Panksepp, J. (1998) Affective neuroscience. New York:
Oxford University Press.
Passingham, R. (1993) The frontal lobes and voluntary
action. Oxford: Oxford University Press.
Penfield, W. (1975) The mystery of the mind. Princeton.
Pivik, R.T. (1991) Tonic states and phasic events in relation to
sleep mentation. In: The mind in sleep. Psychology and
psychophysiology, ed. S.J. Ellman & J.S. Antrobus, 214-247.
Wiley.
Punamäki, R-L. (1997) Determinants and mental health effects of
dream recall among children living in traumatic conditions.
Dreaming 7: 235-263.
Punamäki, R-L (1998) The role of dreams in protecting
psychological well-being in traumatic conditions.
InternationaInternational Journal of Behavioral Development
22: 559-588.
Rechtschaffen, A. (1978) The single-mindedness and isolation of
dreams. Sleep 1: 97-109.
Rechtschaffen, A. & Buchignani, C. (1992) The visual
appearance of dreams. In: The Neuropsychology of Sleep and
Dreaming, ed. J.S. Antrobus & M. Bertini 143-155. Erlbaum.
Resnick, J., Stickgold, R., Rittenhouse, C.D. & Hobson, J.A.
(1994) Self-representation and bizarreness in children?s dream
reports collected in the home setting. Consciousness and
Cognition 3: 100-113.
Revonsuo, A. (1995) Consciousness, dreams, and virtual realities.
Philosophical Psychology 8: 35-58.
Revonsuo, A. (1997) How to take consciousness seriously in
cognitive neuroscience. Communication & Cognition 30:
185-206.
Revonsuo, A. (in press) Towards a cognitive neuroscience of
consciousness. In: Towards a Science of Consciousness III, ed.
Hameroff, S., Kaszniak, A. & Chalmers, D. MIT Press.
Revonsuo A. & Salmivalli C. (1995) A Content Analysis of
Bizarre Elements in Dreams. Dreaming 5(3): 169-187.
Robbins, P. & Houshi, F. (1983) Some observations on recurrent
dreams. Bulletin of the Menninger Clinic 47: 262-265.
Roitt, I., Brostoff, J. & Male, D. (1998) Immunology
(5th Edition). London: Mosby.
Ross, R.J., Ball, W.A., Dinges, D.F., Kribbs, N.B., Morrison,
A.R., Silver, S.M. & Mulvaney, F.D. (1994) Rapid eye movement
sleep disturbance in posttraumatic stress disorder. Biological
Psychiatry 35: 195-202.
Sacks, O. (1992) Migraine. University of California
Press.
Schacter, D.L. (1996) Searching for memory. New York: Basic
Books.
Schenck, C.H. (1993) REM sleep behavior disorder. In:
Encyclopedia of Sleep and Dreaming, ed. M.A. Carskadon,
499-505. Macmillan.
Schenck, C.H., Bundlie, S.R., Ettiger, M.G. & Mahowald, M.W.
(1986) Chronic behavioral disorders of human REM sleep: A new
category of parasomnia. Sleep 9: 293-308.
Schenck, C.H. & Mahowald, M.W. (1995) A polysomnographically
documented case of adult somnambulism with long-distance automobile
driving and frequent nocturnal violence: Parasomnia with continuing
danger as a noninsane automatism? Sleep 18: 765-772.
Schultz, G. & Melzack, R. (1991) The Charles Bonnet syndrome:
?phantom visual images?. Perception 20: 809-825.
Singer, J.L. (1966) Daydreaming. Random House.
Singer, J.L. (1988) Sampling ongoing consciousness and emotional
experience: implications for health. In: Psychodynamics and
Cognition, ed. M. Horowitz, 297-346 . Chicago: University of
Chicago Press.
Smith, C. (1995) Sleep states and memory processes. Behavioral
Brain Research 69: 137-145.
Snyder, F. (1966) Toward an evolutionary theory of dreaming.
American Journal of Psychiatry 123: 121-136.
Snyder, F. (1970). The phenomenology of dreaming. In L. Madow
& L.H. Snow (Eds.) The psychodynamic implications of the
physiological studies on dreams, 124-151. Springfield, IL:
Charles S. Thomas.
Solms M (1997) The neuropsychology of dreams. Mahwah, NJ:
Lawrence Erlbaum.
Stoddard, F.J., Chedekel, D.S. & Shakun L. (1996) Dreams and
nightmares of burned children. In: Trauma and dreams, ed. D.
Barrett, 25-45. Harvard.
Strauch, I. (1996) Animal characters in dreams and fantasies of
children. ASD Newsletter 13 (1): 11-13.
Strauch, I. & Meier, B. (1996) In search of dreams. Results
of experimental dream research. SUNY Press.
Tooby, J. & Cosmides, L. (1992) The psychological foundations
of culture. In: The adapted mind: Evolutionary psychology and the
generation of culture, ed. J. Barkow, L. Cosmides, & J.
Tooby, 19-136. Oxford.
Tooby, J. & Cosmides, L. (1995) Mapping the evolved functional
organization of mind and brain. In: In: The cognitive
neurosciences, ed. M.S. Gazzaniga, 1185-1197. MIT Press.
Ullman, M. (1959) The adaptive significance of the dream. The
Journal of Nervous and Mental Disease 129: 144-149.
Van de Castle, R.L. (1970) The psychology of dreaming.
General Learning Press.
Van de Castle, R.L. (1983) Animal figures in fantasy and dreams.
In: New perspectives on our lives with companion animals, ed.
A.H. Katcher & A.M. Beck, 148-173. University of Pennsylvania
Press.
Vogel, G.W. (1993) Incorporation into dreams. In: Encyclopedia
of Sleep and Dreaming, ed. M.A. Carskadon, 297-298. Macmillan.
Williamson, D.E., Dahl, R.E., Birmaher, B., Goetz, R.R., Nelson,
B. & Ryan, N.D. (1995) Stressful life events and EEG sleep in
depressed and normal control adolescents. Biological
Psychiatry 37: 859-865.
Wilmer, H.A. (1996) The healing nightmare: War dreams of Vietnam
veterans. In: Trauma and dreams, ed. D. Barrett, 85-99.
Harvard.
Winson, J. (1990) The meaning of dreams. Scientific
American 262: 86-96.
Winson, J. (1993) The biology and function of rapid eye movement
sleep. Current Opinion in Neurobiology 3: 243-248.
Wrangham, R. & Peterson, D. (1996) Demonic males. Apes and
the origins of human violence. Houghton Mifflin.
Yaguez, L., Nagel, D., Hoffman, H. Canavan, A.G., Wist, E. &
Homberg, V. (1998) A mental route to motor learning: improving
trajectorial kinematics through imagery training. Behavioral Brain
Research 90: 95-106.
Yue, G. & Cole, C.J. (1992) Strength increases from the motor
program: comparison of training with maximal voluntary and imagined
muscle contractions. Journal of Neurophysiology 67:
1114-23.
Zadra, A.L. & Pihl, R.O. (1997) Lucid dreaming as a treatment
for recurrent nightmares. Psychotherapy and Psychosomatics
66(1): 50-55.
Zadra, A.L., O'Brien, S.A. & Donderi, D.C. (1997-1998) Dream
content, dream recurrence and well-being: A replication with a
younger sample. Imagination, Cognition and Personality 17(4):
293-311.
Zadra, A.L., Nielsen, T.A. & Donderi, D.C. (1998) Prevalence
of auditory, olfactory, and gustatory experiences in home dreams.
Perceptual and Motor Skills 87(3 pt 1): 819-26.
|
|